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Jim Blinn

James Blinn is a computer graphics researcher and pioneer.

Biography

In the year 1970 he received his bachelor's degree in physics and communications science and later a master's degree in engineering from the University of Michigan. In 1978 was awarded with a Ph.D. in computer science at the University of Utah. Blinn devised new methods to represent how objects and light interact in a three dimensional virtual world, like environment mapping and bump mapping. He is a graphics fellow at Microsoft Research, and also very well known for creating animations for the Carl Sagan's Cosmos television series and simulations for the Voyager spacecraft visiting Jupiter.

Quotes

"All problems in computer graphics can be solved with a matrix inversion." —Blinn "I like to collect things. When I was young I collected stamps; now I collect empty margarine tubs and algorithms for drawing circles." —Blinn "The big problem in making the space movies is that of figuring out where to place the camera and in what direction to point it in order to get an interesting picture." —Blinn "The first problem is simply finding something that hasn't been done yet." —Blinn "An ancient Greek named Democritus first came up with the idea that the world was made of indivisible particles called atoms. (He didn't base this on any physical evidence — it's just that there were so many Greeks coming up with random ideas that one of them was bound to be right.)" —Blinn "Many of you are involved in the microcircuit revolution and tend to think this also applies to the text on your slides." —Blinn "There are about a dozen great computer graphics people, and Jim Blinn is six of them."Ivan Sutherland

Further reading


- Blinn, James F.: Jim Blinn's Corner: Dirty Pixels, Morgan Kaufmann Publishers, Inc., ISBN 1-55860-455-3
- Blinn, James F.: Jim Blinn's Corner: A Trip Down The Graphics Pipeline, Morgan Kaufmann Publishers, Inc., ISBN 1-55860-387-5
- Blinn, James F.: Jim Blinn's Corner: Notation, Notation, Notation, Morgan Kaufmann Publishers, Inc., ISBN 1-55860-860-5
- Blinn, James F.: Simulation of Wrinkled Surfaces, Computer Graphics, Vol. 12 (3), pp. 286-292 SIGGRAPH-ACM (August 1978)
- Blinn, James F.: Texture and Reflection In Computer Generated Images, CACM, 19(10), October 1976, pp 542-547.
- Blinn, James F.: Models of Light Reflection for Computer Synthesized Pictures, SIGGRAPH 77, pp 192-198.
- Blinn, James F.: A Generalization of Algebraic Surface Drawing, ACM Transactions on Graphics, 1(3), July 1982, pp 235-256.
- Blinn, James F.: Light Reflection Functions for the Simulation of Clouds and Dusty Surfaces, SIGGRAPH 82, pp 21-29.

Awards


- 1983, NASA Exceptional Service medal for Voyager Fly-by animations.
- 1983, SIGGRAPH Computer Graphics Achievement Award.
- 1989, IEEE Outstanding Contribution Award for Jim Blinn's corner.
- 1991, MacArthur Fellowship in recognition of and to allow continuation of his work in educational animation.
- 1995, Honorary Doctor of Fine Arts degree from the Parsons School of Design for contributions to computer graphics.
- 1999, Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics.

External links


- [http://research.microsoft.com/users/blinn/ Jim Blinn Homepage]
- [http://www.debevec.org/ReflectionMapping/Blinn/ First Environment Mapping Images]
- [http://www.microsoft.com/presspass/features/1999/08-09blinn.asp What Microsoft has to say about Blinn]
- [http://www.siggraph.org/s98/conference/keynote/blinn.html SIGGRAPH 98 Keynote Address] Blinn,Jim

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