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John Carmack

John Carmack

and his games have sold in the millions.]] John D. Carmack II (born August 20, 1970) is a widely recognized figure in the video game industry. A prolific programmer, Carmack co-founded id Software, a computer game development company, in 1991.

Youth

Carmack grew up in Shawnee Mission, Kansas, part of the Kansas City Metropolitan Area, and became interested in computers at an early age. He graduated from Shawnee Mission East High School. He then attended the University of Missouri - Kansas City for two semesters before dropping out to work as a freelance programmer.

Game programming

University of Missouri - Kansas City Softdisk in Shreveport, Louisiana hired Carmack, uniting him with John Romero and other future key members of id Software such as Adrian Carmack (not related). In 1990, while still at Softdisk, Carmack, Romero, and others created the first of the Commander Keen games, a series which was published by Apogee Software, under the shareware distribution model, from 1991 onwards. Afterwards, Carmack left Softdisk to co-found id Software, where he remains. Carmack's most notable programming ventures are in the area of first-person shooter games. His programming skills contributed to the development of seminal games of that genre: Wolfenstein 3D, Doom, Quake, as well as their newer versions (including Doom 3 and the rest of the Quake series). He has pioneered the use of many techniques in computer graphics, including binary space partitioning which Doom became the first game to use, surface caching which he invented for Quake, and Carmack's Reverse which he devised for Doom 3 (while the latter was not originally invented by him, he discovered it independently). Carmack's engines have also been licensed for use in other influential first person action shooter games such as Half-Life and Medal of Honor.

Free software

Carmack is a well-known advocate of open source software, and has repeatedly voiced his opposition to software patents, which he likens to "mugging someone"[http://slashdot.org/comments.pl?sid=151312&cid=12701745]. Carmack released the source code for Wolfenstein 3D in 1995 and the Doom source code in 1997. When the source code to Quake was leaked and circulated among the Quake community underground in 1996, a programmer unaffiliated with id Software used it to port Quake to Linux, and subsequently sent the patches to Carmack. Instead of pursuing legal action, id Software, at Carmack's behest, used the patches as the foundation for a company-sanctioned Linux port. id Software has since publicly released the source code to Quake as well as that to Quake 2 and most recently Quake 3, all under the GNU General Public License (GPL). The Doom source code was also re-released under the GPL in 1999. Carmack is also noted for his generous contributions to charities and gaming communities. Some of the recipients of Carmack's charitable contributions include his former high school, promoters of open source software, opponents of software patents, and game enthusiasts. In 1997 he gave away one of his Ferraris (a 308 model) as a prize to the winner of the Quake "Red Annihilation" tournament, Dennis Fong.

Other activities

Though Carmack is best known for his innovations in 3D graphics, he is also a rocketry enthusiast and the founder of Armadillo Aerospace. Carmack met Katherine Anna Kang after she visited him at the id offices with a friend during QuakeCon '96. They married around January 2000 and their son, Christopher Ryan, was born on August 13 2004. Carmack has a weblog (previously a .plan), and occasionally posts comments to Slashdot.

Recognition

In 1999, Carmack appeared as number 10 in TIME's list of the 50 most influential people in technology. On March 22, 2001, Carmack became the fourth person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame, an honor bestowed upon those who have made revolutionary and innovative achievements in the video and computer game industry. The first to receive that honor was Shigeru Miyamoto from Nintendo. In 2003, Carmack was one of the subjects of the book Masters of Doom, a chronicle of id Software and its founders. In 2005, the film Doom featured a character named Dr. Carmack, in recognition of Carmack who co-created the original game.

References


- Kushner, David (2003). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture, New York: Random House. ISBN 0375505245.

External links


- [http://www.armadilloaerospace.com/n.x/johnc/Recent%20Updates John Carmack's Blog]
- [http://doom-ed.com/blog/category/doom-ed/john-carmack/ John Carmack's Blogged Dev Diaries]
- [http://blogs.guardian.co.uk/games/archives//2004/09/doom_and_quake_creators_dev_diaries_are_blogged.html Doom and Quake creator's dev diaries are blogged]
- [http://www.idsoftware.com/ id Software's website]
- [http://armadilloaerospace.com/n.x/Armadillo/Home Armadillo Aerospace site]
- [http://slashdot.org/users.pl?op=userinfo&nick=John+Carmack User Account on Slashdot]

Articles


- [http://www.time.com/time/digital/digital50/10.html "TIME Digital 50" snippet on Carmack]
- [http://www.time.com/time/magazine/article/0,9171,1101040809-674778-1,00.html "The Age Of Doom"], TIME article
- [http://www.Wired.com/wired/archive/4.08/id.html "The Egos at id"], a Wired magazine feature article (1996)
- [http://slashdot.org/interviews/99/10/15/1012230.shtml Slashdot interview] Carmack, John Carmack, John Carmack, John Carmack, John

Computer game

:This article is about computer and video games. For the magazine see Computer and Video Games (magazine). Technically, a computer game is a game composed of a computer-controlled virtual universe that players may interact with in order to achieve a goal (or set of goals). A video game is a computer game where a video display is the primary feedback device. Since nearly all computer games use some sort of visual display, these terms are usually considered interchangeable, and are frequently used as umbrella terms for interactive game software. The phrase interactive entertainment is the formal reference to computer and video games. To avoid ambiguity, this game software is referred to as "computer and video games" throughout this article. However, in common usage, "computer game" refers more specifically to games played on a personal computer, while "video game" (or "videogame") actually refers to both, and "[console name] game" refers specifically to games played on a particular console.
- For specific information regarding "computer games", see personal computer game.
- For specific information regarding "console games", see console game. console game) is held every year in Los Angeles. New projects are shown every year.]]

History

The first primitive computer and video games were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers. Arcade games were developed in the 1970s and led to the so-called "Golden Age of Arcade Games". One of the most well-known of these games is Pong. The 1970s also saw the release of the first home video game consoles. The late 1970s to early 1980s brought about the improvement of home consoles and the release of the Atari 2600, Intellivision and Colecovision. The video game crash of 1983, however, produced a dark age in the market that was not filled until the Nintendo Entertainment System (NES) reached North America in 1985. The last two decades of game history have been marked by separate markets for games on video game consoles, home computers and handhelds. See the article on Console wars for additional information on that facet of game history.

The future of console gaming

The end of 2005 and first and second quarters of 2006 will see the next generation of console gaming in the form of continuing advances in processor technology, graphics technology, design innovation, and even platform specific gaming community infrastructure. Sony, Nintendo, and Microsoft are all participating in this coming year's "technology race". The second generation Microsoft offering, the Xbox 360, will be powered by a multi-core CPU, the PlayStation 3 will be powered by Cell processor technology, and the Nintendo Revolution will allow the gamer to interact with the game via a wireless motion sensing controller, although full technical specifications are yet to be revealed.

Gameplay

Main article: Gameplay In computer and video gaming, gameplay (sometimes called "Game mechanics") is a general term that describes player interaction with a game. It includes direct interaction, such as controls and interface, but also design aspects of the game, such as levels. Although the use of this term is often disputed, as it is considered too vague for the range of concepts it describes, it is currently the most commonly used and accepted term for this purpose when describing video games.

Genres

Main article: Computer and video game genres Games, like most other forms of media, may be categorized into genres based on gameplay, atmosphere, and various other factors. Any individual gamer is likely to favor some types of gameplay over others, these are refered to as video game genres. The most common genres in use today include platformers, adventure, role-playing games (RPGs), first person shooters (FPS), third person shooter (sometimes called shoot 'em ups), sports, racing, fighting (sometimes called beat 'em ups), action (although this term is abused), puzzle, simulation, and real time strategy (RTS), to name a few. It is rare that a game will fall purely into one genre, most games are a combination of two or more genres (e.g action/RPG). Although most genres have 2D counterparts, they are for the most part considered entirely different genres because of the differences in the way 2D and 3D games are played (e.g. Super Mario Bros. and Super Mario 64). The increase in the popularity of online gaming has also resulted in new sub-genres being formed, such as the massively multiplayer online role-playing game.

Gaming platforms

massively multiplayer online role-playing game Today there are many different devices that games may be played on. Personal computers, consoles, handheld systems, and arcade machines are all common. There is an extremely thin line between games played on the computer and those on the console, which is a standardized computer with little or no setup. Many games intended for computer are now just as prevalent on consoles, both of which have many of the same titles. This is due to the fact that video game consoles have drastically increased in computing power and capabilities over the last few years to the point that they can handle games that were formerly only playable with comparatively higher-end computers. During the last generation of gaming, most major computer game releases have coincided with the release of console versions, and titles initially developed for a single platform are often ported to others if they prove to be successful.

Personal Computer

Main article: Personal Computer Games Personal computer games are commonly referred to as "computer games" or "PC games". They are played on the personal computer with standard computer interface devices such as the keyboard and mouse, or additional peripherals, such as joysticks. Video feedback is received by the user through the computer screen, sound through speakers or headphones. Computer games are often more powerful than console games because of early market releases of their external architecture and graphics cards. The most popular genres of Computer games are First-Person Shooters, Real-Time Strategy, Simulations, and MMOGs, given the long-standing nature of Internet access and online play. First Person Shooters benefit highly from using the keyboard and mouse to give very fine control over player movement that is still not matched on the consoles. Today, most PC games require the Windows operating system to be installed on the computer. There is, however, a continuing movement to get the most popular games to run under the Mac and Linux operating systems. According to the Entertainment Software Association, console games have outsold computer games roughly four units to one in 2003 and 2004 [http://theesa.com/facts/sales_genre_data.php]. For more information, see sales. One possible explanation for the declining sales of personal computer games in relation to that of consoles can be found within the PC itself: a computer must meet certain minimum requirements (listed on retail box of the title) such as CPU speed, memory, video card memory, hard drive space, operating system, Internet connection speed (for online games) and other criteria. Without the proper hardware, the game may perform poorly or not run at all.

Internet

Main article: Internet gaming Online Games are those which either require or benefit from a connection to the Internet to play. Online gaming began with PC games, but has over time expanded to include most moder consoles. It is now a key feature of modern games, with the inclusion of Internet connectivity in consoles such as the PlayStation 2 and Xbox, and in mobile/cellular phones. Online games need to allow several people to play at the same time, so not all genres are suitable; the most popular genres include MMORPG's, FPS's, racing/driving games, strategy games, and sports titles. The Internet is also host to thousands of small Flash and Java games, named after the programming language in which they are written. These games generally do not share the same magnitude of development costs, depth, or seriousness of PC and console games, and are generally quick to complete by comparison. Some of these games, such as Runescape, however, have expanded far beyond this, and can often be considered on the same level as "mainstream" PC games.

Console

Main article: Console games Console games are played video game console, a specialized computer specifically designed to play games of a certain format. The player usually interacts with the game through a controller, and video and sound are typically delivered to the player via a television, although most modern consoles support additional outputs, such as surround sound setups. Consoles themselves branched off from personal computers around two decades ago, a fact which is still evident not only in the name, but also in many of the peripherals available for many consoles, like the keyboard and mouse peripherals released for the Sony PlayStation 2 and the Sega Dreamcast.

Handheld

Main article: Handheld video games Handheld games are played on handheld game consoles, such as the Nintendo Gameboy, Nintendo DS, and Sony PSP. Handheld consoles act as their own controllers, which the player uses to interact with the game, as well as having in-built display and audio output devices. Because they are designed to be played on the go, they are usually small enough to fit into an average pocket (the virtual boy is an exception to this), but due to their small size, haldheld consoles have reduced processing power compared to larger consoles, meaning that games are shorter, and until the release of the DS, were limited to 2D.

Mobile Phone

Main article: Mobile/Cellular Phone Games Most mobile phones now have games built into them, and others are available for download, or can be bought for a small amount of money. These games are more restricted than traditional handheld games, and usually play more like arcade games.

Arcade

Main article: Arcade Games Arcade games, traditionally, are "coin-operated games", played on a standalone device originally leased to commercial entertainment venues. These are programmed, equipped, and decorated for a specific game, consisting of a video display, a set of controls, and the coin slot. Controls are similar to those available for many consoles (albeit usually as peripherals) and range from the classic joystick and buttons, to light guns, to pads on the ground that sense pressure. Arcade games that are no longer profitable to lease can be purchased by private individuals, many of whom then explore the game dynamics by altering the programs. This term has now expanded to include any game that has more direct action, with fewer long term objectives and, for the most part, shorter in-game levels.

Popularity

:What rock and roll was to the youth of the Sixties, gaming is to the youth of today. — Killol Bhuta, brand manager, Ford Motor Company [http://www.edmunds.com/insideline/do/Features/articleId=107487] The popularity of computer and video games, as a whole, has been increasing steadily ever since the 1984-1987 dropoff caused by the video game crash of 1983, and the popularity appears to be continuing to increase. The average age of the video game player is now 29 [http://biz.gamedaily.com/features.asp?article_id=8540&filter=myturn], belying the myth that video games are largely a diversion for teenagers.

Sales

teenager) with a large selection of games for several major consoles]] The four largest markets for computer and video games are the United States, Japan, Canada and the United Kingdom. Other significant markets include Spain, Germany, South Korea, France, and Italy. China is not considered a significant market, most likely because an estimated 95% of video games sold in the country are pirated. [http://slate.msn.com/id/2116629/] Sales of different types of games vary widely between these markets due to local preferences. Japanese consumers avoid computer games and instead buy video games, with a strong preference for games created in Japan, that run on Japanese consoles. In South Korea, computer games are preferred, especially MMORPG games and real-time strategy games; there are over 20,000 PC bang Internet cafes where computer games can be played for an hourly charge. The NPD Group tracks computer and video game sales in the United States. It reported that as of 2004:
- Console and portable software sales: $6.2 billion, up 8% from 2003 [http://gameinfowire.com/news.asp?nid=5650]
- Console and portable hardware and accessory sales: $3.7 billion, down 35% from 2003 [http://gameinfowire.com/news.asp?nid=5650]
- PC game sales: $1.1 billion, down 2% from 2003 [http://www.gamespot.com/news/2005/01/28/news_6117438.html] These figures are sales in dollars, not units; unit shipments for each category were higher than the dollar sales numbers indicate, as more software and hardware was sold at reduced prices compared to 2003. Retail PC game sales have been declining slightly each year since about 1998, but this fact should be taken with a grain of salt: the retail sales numbers from NPD do not include sales from online downloads, nor subscription revenue for games like MMORPGs. There is a commonly repeated, mistaken belief that video game sales now exceed the revenues of the movie industry. This is untrue; in the United States, video game sales have exceeded the movies' total box office revenue each year since about 1996, but the movie studios trounce the video game publishers when the movies' "ancillary revenue" is counted, meaning sales of DVDs, sales to foreign distributors, and sales to cable TV, satellite TV, and broadcast television networks. The game and film industries are also becoming increasingly intertwined, with companies like Sony having significant stakes in both. A large number of summer blockbuster films spawn a companion game, often launching at the same time in order to share the marketing costs.

Computer and video games in the broader culture

Computer games are huge business worldwide. Take for example South Korea. Developers there boast MMORPGs such as Lineage and Ragnarok Online with millions of subscribers and a third of the world's MMOG revenue. StarCraft gosu (expert players) are celebrities in a game that some have called the country's national sport. The success of computer and online gaming there is usually credited to South Korea's push for broadband Internet connections in the home and earlier bans on Japanese products (these restrictions were removed by the late 1990s). Numerous websites and publications devoted solely to games have been created, including Official Xbox Magazine, Nintendo Power, Official Playstation Magazine, GamePro, GameSpot, GameSpy, IGN and GameFAQs. Video gaming now ingrained in popular culture in the United States. Many T-shirts are available that directly reference video games, such as one with a picture of an NES controller with the text 'Know Your Roots.' Also, video games have also become a major part in cross marketing platforms, such as in Pokémon or Yu-Gi-Oh, where a child can watch the television show, buy the trading cards, and play the various video games available. Video game properties have had mixed success when migrating to the movies. One of the first films based on a video game property was The Wizard, which some criticized as a 90-minute ad for Super Mario Brothers 3. In the mid-90s, films for Super Mario Brothers, Street Fighter, Wing Commander and Mortal Kombat were released. Reviews have generally been poor. Despite the ultimately poor performance of these movies, many studios still want to turn big games into movies, hoping that the popularity of the game will help the movie. However, after the initial bunch, many projects materialized that were never finished, but the success of films like Lara Croft: Tomb Raider has led to more films materializing. Doom, a game which film makers were trying to cross over since the mid '90s, finally hit theatres 12 years after its initial release. John Woo is also producing a movie on the popular Nintendo game Metroid. There is still debate in the movie industry on whether video games can consistently be turned into good, profitable movies. Films like Final Fantasy: The Spirits Within, which has received mixed responses from audiences, with some saying it is a great movie, and others saying it is a very bad movie with excellent computer-generated imagery, but ultimately flopped in the box office, and Uwe Boll's House of the Dead and Alone in the Dark, which both ended up being horrible flops both in fan reactions and box office success and both ending up on the IMDB's bottom 100 movies, do not, in turn, give much confidence in whether these movies will be handled seriously. The recently released Final Fantasy VII: Advent Children may change some people's minds though, even though it's a straight to DVD affair. On the other hand, video games get much more success when adapted into cartoons/animes. Some notables examples of major success includes the various Mario Bros. cartoons, Sonic SatAM, Captain N: The Game Master and Earthworm Jim while Sonic Underground, the American Mega Man cartoon and 4Kids' dubs (although this isn't limited to their video game-based dubs) are cited as being poor. Sometime, they even "help" more obscure/Japan-only games pick up popularity in America although rarely; To Heart would be the best example of such thing. Movies have had far more success moving the other direction, onto video games. Most summer blockbuster films now have a simultaneous video game release; some of the most lucrative video games of recent times are based on movies, such as Electronic Arts' and Stormfront Studios' The Lord of the Rings: The Two Towers and the series of EA LotR games that followed it, and Activision's two Spider-Man movie games. Even though movies have had more success in game conversion, not all movie games are popular amongst the gaming community. Some publishers believe that the success of the movie will help the game sell, and so may not have as lengthy a development schedule as needed to make a compelling game. Some examples of this are the Catwoman and King Arthur movie games. Also, video games have found themselves on MTV2, in a popular show called Video Mod, where characters from popular video games perform songs from hit artists, such as characters from The Sims 2 performing the song "Stacy's Mom" by Fountains Of Wayne. On the Internet, gaming has also become a popular subject of many webcomics. Currently there are two varieties. The first one is the sprite comic, such as 8 Bit Theatre, in which the artist uses sprites from the earlier Final Fantasy games to tell stories. Sometimes these are original stories, but are often parodies of the game in which the sprite came from. The other is a more traditional comic strip, containing original art, like Penny Arcade. Here, the storylines or jokes revolve around current events in video gaming. The success of Penny Arcade has attracted many people in the industry, including Ubisoft. Other parodies have come in the form of amateur videos, such as those of Mega 64. In Germany, the TV channel NBC Europe broadcasts a show called GIGA, which turned more and more into a video and computer game show. In the show, new games are presented and reviewed. Lately, the show featured the esports scene a lot, by introducing professional players to the audience and broadcasting live competition matches. Online shows are fast becoming the place to view live action gaming broadcasts such as gamespot's 'On the Spot'

Development

Main article: Game development Video games are made by developers, who used to do this as individuals in the 80's (Bedroom Coders) , but now are almost always a large team consisting of designers, graphic designers and other artists, programmers, sound designers, musicians, and other technicians. Video games are developing fast in all areas, but the problem is of price and how developers intend to keep the price where it is while incorporating better technology, that inevitably costs more. Most video game console development teams number anywhere from 20 to 50 people, with some teams exceeding 100. The average team size as well as the average development time of a game have grown along with the size of the industry and the technology involved in creating games. This has led to regular occurrences of missed deadlines and unfinished products; Duke Nukem Forever is the quintessential example of these problems. See also: video game industry practices. Visit http://magicalgames.suddenlaunch3.com/index.cgi for forums about videogames.

Game modifications

Main article: Mod (computer gaming) Games running on a PC are often designed with end-user modifications in mind, and this consequently allows modern computer games to be modified by gamers without much difficulty. These mods can add an extra dimension of replayability and interest. The Internet provides an inexpensive medium to promote and distribute mods, and they have become an increasingly important factor in the commercial success of some games. Developers such as id, Valve, and Epic provide extensive tools and documentation to assist mod makers, allowing for the kind of success seen by popular mods such as Counter-Strike. Popular mods are sometimes bought by the developers of the game. This is the case of Valve's Half-life. They bought a number of popular mods including Counter-strike and Day of defeat. After the release of Half-life 2 Valve developed these mods for the sequel and sold them through their digital distribution software Steam through the internet. Recently, computer games have also been used as a digital art medium. See artistic computer game modification.

Naming

Gamers use several umbrella terms for console, PC, arcade, handheld, and similar games since they do not agree on the best name. For many, either "computer game" or "video game" describes these games as a whole. Other commonly used terms include, "entertainment software," "interactive entertainment media," "electronic interactive entertainment," "electronic game," "software game," and "videogame" (as one word). Computer and video games may be considered a subset of interactive media, which includes virtual reality, flight and engineering simulation, multimedia and the World Wide Web.

See also


- Computer and video game articles by topic
- Computer and video game articles by category

References


- Lieu, Tina (August 1997). [http://www.cjmag.co.jp/magazine/issues/1997/aug97/0897pcgames.html "Where have all the PC games gone?"]. Computing Japan.
- Costikyan, Greg (1994) [http://www.costik.com/nowords.html "I Have No Words & I Must Design"]
- Crawford, Chris (1982) [http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html "The Art of Computer Game Design"] Category:Games ko:컴퓨터 게임 ja:コンピューターゲーム nb:Dataspill simple:Video game th:Category:เกมคอมพิวเตอร์และวิดีโอเกม

1970

1970 (MCMLXX) was a common year starting on Thursday. 1970 is the Unix epoch time.

Events

January-February


- January 1 - Construction begins on Arcosanti, by Paolo Soleri, in Mayer, Arizona, located 65 miles north of Phoenix, Arizona.
- January 1 - Unix epoch at 00:00:00 UTC.
- January 12 - Biafra capitulates, ending the Nigerian civil war.
- January 15 - After a 32-month fight for independence from Nigeria, Biafran forces under General Effiong formally surrender to General Yakubu Gowon.
- January 15 - Muammar al-Qaddafi is proclaimed premier of Libya.
- January 16 - Buckminster Fuller receives the Gold Medal award from the American Institute of Architects.
- February 11 - Launch of Japan's first satellite Osumi with a Lamba-4 Rocket.
- February 17 - MacDonald family massacre at Fort Bragg, North Carolina - Jeffrey MacDonald kills his wife and children and tries to claim that "hippies" did it

March


- March 1 - Rhodesia severs its last tie with the British crown and declares itself a racially segregated republic.
- March 4 - Nigerian Francis Okechukwu Ohanyido, Poet/Philosopher born in Jos.
- March 5 - A nuclear non-proliferation treaty goes into effect after ratification by 43 nations.
- March 11 - Henry "Dickie" Marrow is murdered in a violent hate crime in Oxford, N.C..
- March 16 - The Expo '70 world's fair opens in Suita, Osaka, Japan.
- March 16 - Publication of complete New English Bible.
- March 16 - Birth of Stephen Martin.
- March 17 - My Lai massacre: The United States Army charges 14 officers with suppressing information related to the incident.
- March 18 - Lon Nol ousts Prince Norodom Sihanouk of Cambodia.
- March 18 - Post Office strike in USA - 210,000 out of 750,000 US postal employees walk out. President Nixon assigns military units to New York City post offices. Strike lasts two weeks.
- March 21 The first Earth Day proclamation is issued by San Francisco Mayor Joseph Alioto.
- March 25 - The Concorde makes its 1st supersonic flight (700 mph /1,127 km/h).
- March 31 - Explorer I spacefract re-enters atmosphere, after twelve years in orbit.

April


- April 1 - President Richard Nixon signs the Public Health Cigarette Smoking Act into law banning cigarette television advertisements in the United States starting on January 1, 1971.
- April 1 - American Motors introduces the Gremlin.
- April 10 - Paul McCartney announces that the Beatles have disbanded.
- April 11 - US spaceflight Apollo 13 launches for the moon, carrying James Lovell, Fred Haise, and Jack Swigert. On April 13, an oxygen tank in the spacecraft explodes, forcing the crew to abort the mission. The crew returns to earth safely on April 17
- April 22 - First Earth Day celebrated.
- April 29 - U.S. invades Cambodia to hunt out Viet Cong. Massive protests against the war continue in the U.S.

May-June

Viet Cong
- May 4 - The Kent State shootings: Four students at Kent State University in Ohio are killed and 9 wounded by National Guardsmen at a demonstration protesting against the incursion into Cambodia.
- May 5 - Earthquake in Yungay, Peru below Hauscaran Mountain buries the city
- May 6 - Charles Haughey and Neil Blaney are dismissed as members of the Irish Government due to accusations of their involvement in a plot to import arms for use in Northern Ireland.
- May 9 - 100,000 people demonstrate in Washington DC against the Vietnam War.
- May 14 - Ulrike Meinhof helps Andreas Baader escape.
- May 17 - Thor Heyerdahl sets sail from Morocco on the papyrus boat Ra II to sail the Atlantic Ocean.
- May 26 - The Soviet Tupolev Tu-144 becomes the first commercial transport to exceed Mach 2.
- May 27 - British expedition climbs south face of Annapurna I.
- May 31 - The Ancash earthquake causes a landslide that buries the town of Yungay, Peru; more than 47,000 people are killed.
- June 2 - Norway announces that it has rich oil deposits off its North Sea coast.
- June 4 - Tonga gains independence from the United Kingdom.
- June 10 - President Nixon signed a measure lowering the voting age to 18.
- June 11 - The United States gets its first female Generals: Anna Mae Hays and Elizabeth P. Hoisington.
- June 18 - Edward Heath is elected Prime Minister of United Kingdom.
- June 21 - Brazil defeats Italy 4-1 to win the Football World Cup 1970
- June 24 - The United States Senate repeals the Gulf of Tonkin Resolution.
- June 28 - US ground troops withdraw from Cambodia.

July-August


- July 4 - Chartered Dan-Air Comet crashes into mountains north of Barcelona - at least 112 dead.
- July 11 - The first tunnel under the Pyrenees links the Basque towns of Aranoutes and Biesma.
- July 21 - Aswan High Dam in Egypt completed.
- July 30 - Damages awarded to Thalidomide victims,
- August 7 - Harold Haley, Marin County Superior Court Judge taken hostage and murdered in an effort to free George Jackson from police custody.
- August 17-18 - US sinks 418 containers of nerve gas into the Gulf Stream near the Bahamas
- August 17 - Venera program: Venera 7 is launched. It will later becomes the first spacecraft to successfully transmit data from another planet.
- August 26- The Women's Strike For Equality takes place down Fifth Avenue in New York City.
- August 26- August 30- The Isle of Wight Festival 1970 takes place on East Afton Farm off the coast of England. 600,000 people attend the largest rock festival of all time. Artists include Jimi Hendrix, The Who, The Doors, Chicago, Richie Havens, John Sebastian, Joan Baez, Ten Years After, Emerson Lake & Palmer and Jethro Tull.

September


- September 1 - Assassination attempt against king Hussein of Jordan
- September 3-6 - Israeli forces fight Palestinian guerillas in southern Lebanon.
- September 5 - Vietnam War: Operation Jefferson Glenn begins - The United States 101st Airborne Division and the South Vietnamese 1st Infantry Division initiate a new operation in Thua Thien Province (operation ends in October 1971).
- September 7 - An anti-war rally is held at Valley Forge, Pennsylvania, attended by John Kerry, Jane Fonda and Donald Sutherland.
- September 7 - Fighting between Arabic guerillas and government forces in Amman, Jordan
- September 8-10 - Jordanian government and Palestinian guerillas make truces that keep breaking.
- September 9Guinea recognizes East Germany.
- September 10Cambodian government forces break the blockage around Kompong Tho after a 3-month siege.
- September 11 - The Ford Pinto is introduced.
- September 13 - First running of the New York City Marathon.
- September 15 - King Hussein of Jordan forms a military government with Muhammad Daoud as the prime minister.
- September 18 - Jimi Hendrix dies of barbiturate overdose in London
- September 20 - End of term for Ismail Nasiruddin Shah ibni Almarhum Sultan Zainal Abidin III as the 4th Yang di-Pertuan Agong of Malaysia.
- September 20 - Syrian armored forces cross Jordanian border.
- September 20-21 - Luna 16 lands on the Moon and lifts off the day later with samples. Lands on Earth September 24.
- September 21 - Palestinian armored forces reinforce Palestinian guerillas in Irbidi, Jordan.
- September 21 - Tuanku Al-Mutassimu Billahi Muhibbudin Sultan Abdul Halim Al-Muadzam Shah ibni Almarhum Sultan Badlishah, Sultan of Kedah becomes the 5th Yang di-Pertuan Agong of Malaysia.
- September 26 - Laguna Fire starts in San Diego County burning 175,425 acres (710 km²).
- September 27 - Richard Nixon begins a tour in Europe and visits Italy, Yugoslavia, Spain, United Kingdom and Ireland.
- September 28 - Gamal Abdal Nasser dies - vice president Anwar Sadat is named temporary president of Egypt.
- September 29 - US Congress gives president Richard Nixon authority to sell arms to Israel.
- September 29 - In Berlin, Baader-Meinhof Gang members rob three banks, loot totaling over DM200.000.

October


- October 2 - Wichita State University loses most of its football team in a plane crash.
- October 3 - In Lebanon, government of the prime minister Rashid Karami resigns.
- October 4 - In Bolivia, army commander general Rogelio Miranda and group of officers rebel and demand resignation of the president Alfredo Ovando Candía – president fires him.
- October 4 - Janis Joplin dies of a heroin overdose inside her hotel room in Los Angeles, California
- October 5 - Nixon's European tour ends.
- October 5 - The Front de Libération du Québec (FLQ) kidnap James Cross in Montreal and demands release of all its imprisoned members. The next day the Canadian government announces it won't accept the demand - first stirrings of Quebec's October Crisis.
- October 6 - Bolivian president Alfredo Ovando Candía resigns – general Rogelio Miranda takes over but resigns soon after.
- October 6 - French president Georges Pompidou visits Soviet Union.
- October 7 - General Juan José Torres becomes the new president of Bolivia.
- October 7 - Anwar Sadat accepted as Egyptian president.
- October 8 - US foreign office announces that it renews its arms sales to Pakistan.
- October 8 - Soviet author Alexander Solzhenitsyn is awarded Nobel Prize for Literature.
- October 8 - Vietnam War: In Paris, a Communist delegation rejects US President Richard Nixon's October 7 peace proposal as "a maneuver to deceive world opinion."
- October 9 - The Khmer Republic is proclaimed in Cambodia.
- October 9 - Divorce law in Italy.
- October 10 - Fiji becomes independent.
- October 10 - October Crisis: In Montreal, Quebec, a national crisis hits Canada when Quebec Vice-Premier and Minister of Labour Pierre Laporte becomes the second statesman kidnapped by members of the FLQ terrorist group.
- October 11 - 11 French soldiers are killed in a shootout with rebels in Chad.
- October 12 - Vietnam War: US President Richard Nixon announces that the United States will withdraw 40,000 more troops before Christmas.
- October 13 - Canada and the People's Republic of China established diplomatic relations.
- October 13 - Saeb Salam's government forms in Lebanon.
- October 14 - Chinese nuclear test in Lop Nor.
- October 15 - In Egypt, referendum supports Anwar Sadat 90.04%.
- October 15 - 35 construction workers are killed when a section of the new West Gate Bridge in Melbourne collapses into the river below.
- October 16 - Canadian government declares state of emergency and outlaws Quebec Liberation Front.
- October 17 - Pierre Laporte is found killed in south of Montreal.
- October 17 - Cholera epidemic in Istanbul.
- October 17 - Anwar Sadat becomes officially president of Egypt.
- October 20 - Soviet Union launches Zond 8 lunar probe.
- October 20 - Algerian ex-minister Krim Belkacem is found strangled in his hotel room in Frankfurt.
- October 20 - Egyptian president Anwar Sadat names Mahmoud Fawzi as his prime minister.
- October 21 - US Air Force plane makes an emergency landing near Leninakan, Soviet Union. Soviets release the American officers, including two generals, November 10.
- October 22 - Chilean army commander Rene Schneider is shot in Santiago – government declares state of emergency. Schneider dies October 25.
- October 24 - Salvador Allende is elected President of Chile.
- October 26 - US and Soviet space researchers meet in Moscow.
- October 26 - Garry Trudeau's comic strip Doonesbury, debuts in approximately two dozen newspapers in the United States.
- October 28 - In Jordan, government of Ahmed Toukan resigns – next prime minister is Wasfi Al-Tal.
- October 28 - Cholera outbreak in eastern Slovakia – Hungary closes its border with Czechoslovakia.
- October 28 - Gary Gabelich drives the rocket-powered Blue Flame to an official world land speed record of 622.287 mph (1,001.452863 km/h) on the dry lake bed of the Bonneville Salt Flats in Utah. The record, the first above 1,000 km/h, stands for nearly 13 years.
- October 30 - In Vietnam, the worst monsoon to hit the area in six years causes large floods, kills 293, leaves 200,000 homeless and virtually halts the Vietnam War.

November


- November 1 - Fire destroys Le Cinq Sept dance hall in St. Laurent Du Pont, France – 144 dead.
- November 4 - Vietnam War: Vietnamization - The United States turns control of the air base in the Mekong Delta to South Vietnam. Genie "the Wild Child" discovered in her house at the age of 13 after being in complete isolation for 10 years with no language skills.
- November 4 - Social authorities in California, USA, take custody of Genie, a girl who had been kept in solitary confinement since her birth
- November 5 - Vietnam War: United States Military Assistance Command in Vietnam reports the lowest weekly American soldier death toll in five years (24 soldiers died that week, which was the fifth consecutive week the death toll was below 50; 431 were reported wounded that week, however).
- November 8 - Egypt, Sudan and Libya announce their intentions to form a federation.
- November 9 - Charles de Gaulle dies – he is buried November 13.
- November 9 - Soviet Union launches Luna 17.
- November 9 - Vietnam War: The Supreme Court of the United States votes 6 to 3 to not hear a case by the state of Massachusetts asking to allow the state the ability to enforce its law granting Massachusetts residents the right to refuse military service in an undeclared war.
- November 10 - Vietnam War: Vietnamization - For the first time in five years, an entire week ended with no reports of American combat fatalities in Southeast Asia.
- November 12 - Soviet author Andrei Amalrik sentenced for three years for anti-Soviet writings.
- November 12 - The Oregon Highway Division (now known as the Oregon Department of Transportation) is given the task of removing a rotting beached Grey whale, leading to the now infamous exploding whale incident.
- November 13 - Military coup in SyriaHafez al-Assad takes the power.
- November 13 - 1970 Bhola cyclone: A 120-mph tropical cyclone hits the densely populated Ganges Delta region of East Pakistan (now Bangladesh), killing an estimated 500,000 people (this is regarded as the 20th century's worst cyclone disaster).
- November 14 - fatal airplane accident in Wayne County, West Virginia, claims the lives of the entire Marshall University football team.
- November 17 - Vietnam War: Lieutenant William Calley goes on trial for the My Lai massacre.
- November 17 - Luna program: The Soviet Union lands Lunokhod 1 on Mare Imbrium (Sea of Rains) on the Moon. This is the first roving remote-controlled robot to land on another world and was released by the orbiting Luna 17 spacecraft.
- November 18 - US President Richard Nixon asks the U.S. Congress for US$155 million in supplemental aid for the Cambodian government (US$85 million was for military assistance in order to help prevent the overthrow of the government of Premier Lon Nol by the Khmer Rouge and North Vietnam).
- November 18 - United Nations Security Council demands that no government should recognize Rhodesia.
- November 19 - EEC prime minister meeting in Munich.
- November 21 - Syrian Prime Minister Hafez al-Assad forms a new government but retains the post of defense minister.
- November 21 - in Ethiopia, Eritrea Liberation Front kills an Ethiopian general.
- November 21 - Vietnam War: Operation Ivory Coast - A joint Air Force and Army team raids the Son Tay prison camp in an attempt to free American POWs thought to be held there (there were zero Americans killed, but the prisoners had already moved to another camp; All US POWs were moved to a handful of central prison complexes as a result of this raid).
- November 22 - Guinean president Sekou Toure accuses Portugal of an attack when hundreds of mercenaries land near capital Conakry. Guinean army repels the landing attempts in November 23-24. November 25-29 UN delegation arrives to investigate the situation. In December 4 UN announces that Portuguese navy and army units are responsible.
- November 25 - In Japan, world-famous author and Tatenokai militia leader Yukio Mishima and his followers take over Inchigaya HQ of the Japan Self-Defense Forces and take general Kanetoshi Mashita hostage. When Mishima's speech fails to sway public opinion towards his right-wing political beliefs, he commits seppuku.
- November 26 - East Pakistan leader sheik Mujibur Rahman accuses central government of negligence in catastrophe relief.
- November 26 - Pope Paul VI begins an Asian tour.
- November 27 - Bolivian artist Benjamin Mendoza tries to assassinate Paul VI during pope's visit in Manila.

December


- December 1 - Italian House of Representatives accepts the divorce law.
- December 1 - Ethiopia recognizes People's Republic of China.
- December 1 - Basque ETA kidnaps West German Eugen Beihl in San Sebastian.
- December 1 - Luis Echeverría Álvarez becomes president of Mexico.
- December 2 - The United States Environmental Protection Agency begins operations.
- December 3 - October Crisis: In Montreal, Quebec, kidnapped British Trade Commissioner James Cross is released by the Front de Libération du Québec terrorist group after being held hostage for 60 days. Police negotiate his release and in return the Government of Canada grants five terrorists from the FLQ's Chenier Cell their request for safe passage to Cuba.
- December 3 - Burgos Trial - In Burgos, Spain, begins a trial against 16 Basques accused of terrorism.
- December 4 - Spanish government declares a three-month martial law in Basque county of Guipuzco due to strikes and demonstrations.
- December 5 - Asian and Australian tour of Paul VI ends.
- December 7 - Giovanni Enrico Bucher, Swiss ambassador to Brazil, is kidnapped in Rio de Janeiro; kidnappers demand release of 70 political prisoners.
- December 7 - UN general assembly supports the isolation of South Africa due to its apartheid policies.
- December 7 - During his visit to the Polish capital, German chancellor Willy Brandt goes down on his knees in front of a monument for the victims in the ghetto of Warsaw.
- December 12 - Landslide in western Colombia – over 200 dead.
- December 13 - Government of Poland announces increases in the prize of food. Riots and looting erupt until a bloody confrontation between the rioters against army and the police in December 15. Martial law December 17-22. December 23 the government will freeze the food prizes for two years.
- December 15 - The USSR's Venera 7 becomes the first spacecraft to land successfully on Venus and transmit data back to earth
- December 16 - Ethiopian government declares state of emergency in the county of Eritrea due to activities of Eritrea Liberation Front.
- December 20 - General secretary of the communist part of Poland, Wladyslaw Gomulka, resigns – Edward Gierek takes his place.
- December 20 - Egyptian delegation leaves for Moscow to ask for economic and military aid.
- December 21 - Elvis Presley pays an unscheduled call on Richard Nixon in the Oval Office, volunteering to help with law enforcement problems.
- December 22 - Libyan revolutionary council declares that it will nationalize all foreign banks in the country.
- December 22 - Franz Stangl, the ex-commander of Treblinka is sentenced to life imprisonment.
- December 23 - Bolivian government releases Regis Debray.
- December 25 - ETA releases Eugen Beihl.
- December 27 - Indian president declares new elections.
- December 28 - Burgos Trial – three Basques are sentenced to death (three twice), others sentenced for 12-62 years and one released. December 30 Franco commutes the death sentences to 30 years in prison.
- December 28 - Suspects of killing Pierre Laporte, Jacques & Paul Rose and Francis Sunard, are arrested near Montreal.
- December 30 - In Viscaya Basque county 15.000 goes to strike to protest Burgos trial death sentences.

Unknown date


- The first Regional Technical Colleges open in Ireland.
- Disappearance of Sada Abe, Japanese former prostitute and later actress.
- Discovery in England of the Sweet Track, the World's oldest engineered roadway.

Births

January-March


- January 6 - Gabrielle Reece, American volleyball player and model
- January 13 - Keith Coogan, American actor
- January 13 - Marco Pantani, Italian cyclist (d. 2004)
- January 15 - Shane McMahon, American Wrestler
- January 17 - Jeremy Roenick, American hockey player
- January 17 - Genndy Tartakovsky Russian animator
- January 22 - Alex Ross, American comic artist
- January 29 - Heather Graham, American actress
- January 29 - Rajyavardhan Singh Rathore, Indian shooter
- January 31 - Minnie Driver, English actress
- February 24 - Jeff Garcia, American football player
- March 8 - Jason Elam, American football player
- March 18 - Queen Latifah, American rapper, record producer, and actress
- March 22 - Leontien van Moorsel, Dutch cyclist
- March 24 - Lara Flynn Boyle, American actress
- March 24 - Sharon Corr, Irish musician (The Corrs)
- March 27 - Mariah Carey, American singer
- March 27 - Leila Pahlavi, Iranian princess (d. 2001)
- March 28 - Vince Vaughn, American actor, writer, and producer

April-May


- April 4 - Barry Pepper, Canadian actor
- April 12 - Nick Hexum, American singer and guitarist
- April 13 - Rick Schroeder, American actor
- April 18 - Greg Eklund, American drummer (Everclear)
- April 21 - Nicole Sullivan, American actress, comedienne, and writer
- April 22 - Regine Velasquez, Filipina singer, actress, model, record producer, and entrepreneur
- April 25 - Jason Lee, American skateboarder and actor
- April 27 - Kylie Travis, English-born actress and model
- April 29 - Andre Agassi, American tennis player
- April 29 - Uma Thurman, American actress
- May 12 - Mike Weir, Canadian golfer
- May 15 - Rod Smith, American football player
- May 16 - Gabriela Sabatini, Argentine tennis player
- May 18 - Tina Fey, American writer, comedienne, and actress
- May 22 - Naomi Campbell, English model and actress
- May 24 - Jeff Zgonina, American football player
- May 25 - Jamie Kennedy, American actor and comedian
- May 26 - Nobuhiro Watsuki, Japanese cartoonist
- May 27 - Joseph Fiennes, English actor

June-July


- June 6 - Anthony Norris, American professional wrestler
- June 8 - Kelli Williams, American actress
- June 13 - Mikael Ljungberg, Swedish wrestler (d. 2004)
- June 16 - Phil Mickelson, American golfer
- June 19 - Quincy Watts, American athlete
- June 20 - Russell Garcia, British field hockey player
- June 20 - Moulay Rachid, Prince of Morocco
- June 25 - Lucy Benjamin, British actress
- June 26 - Patrick Norton, American writer and television host
- June 26 - Chris O'Donnell, American actor
- June 27 - Jim Edmonds, baseball player
- June 27 - Vitamin C, American singer
- July 3 - Teemu Selanne, Finnish hockey player
- July 3 - Shawnee Smith, American actress
- July 3 - Yona Kosashvili, chess player
- July 5 - Mac Dre, American rapper (d. 2004)
- July 8 - Beck, American singer
- July 11 - Saj Karim, British politician
- July 23 - Charisma Carpenter, American actress
- July 23 - Thea Dorn, German writer

August-September


- August 2 - Tony Amonte, American hockey player
- August 6 - M. Night Shyamalan, Indian film director, writer, producer, and actor
- August 13 - Alan Shearer, English footballer
- August 17 - Jim Courier, American tennis player
- August 18 - Malcolm-Jamal Warner, American actor
- August 20 - John Carmack, American computer game programmer
- August 21 - Erik Dekker, Dutch professional cyclist
- August 23 - Jay Mohr, American actor and comedian
- August 25 - Claudia Schiffer, German model
- August 27 - Jim Thome, baseball player
- August 29 - Jacco Eltingh, Dutch tennis player
- August 31 - Deborah Gibson, American singer
- September 4 - Daisy Dee, Dutch singer and actress
- September 8 - Latrell Sprewell, American basketball player
- September 9 - Macy Gray, American singer
- September 10 - Phaswane Mpe, South African writer (d. 2004)
- September 14 - Craig Montoya, American musician (Everclear)
- September 18 - Darren Gough, English cricketer
- September 19 - Takanori Nishikawa, Japanese singer
- September 22 - Mike Matheny, baseball player
- September 23 - Ani DiFranco, American mus

Game programmer

and his games have sold in the millions.]] A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). Game programming has many specialized disciplines; practitioners of any may regard themselves as "game programmers". A game programmer should not be confused with a game designer; many designers are also programmers, but not all are, and it is rare for one person to serve both roles in modern professional games.

History

game designer platform during the home computer era. Despite being outperformed by later systems, it remained popular until the early 1990s.]] In the early days of video games (circa 1970s to mid-1980s), a game programmer also took on the job of a designer and artist. This was generally because the abilities of early computers were so limited that having specialized personnel for each function was unnecessary. Game concepts were generally light and games were only meant to be played for a few minutes at a time, but more importantly art content and variations in gameplay were constrained by computers' limited power. Later, as specialized arcade hardware and home systems became more powerful, game developers could develop deeper storylines and could include such features as physics, advanced artificial intelligence and digital sound. Contemporary games usually boast 3D graphics and full motion video designed by professional graphic artists. The ability and desire to develop such in-depth games necessitated a division of labor. Thus, game programming became a separate discipline from game design and art production. Nowadays, most games are of such complexity that teams of programmers, each specializing in certain aspects of game programming, are needed to develop a professional game. Some games, such as the puzzle game Bejeweled, are simple enough to require just one fulltime programmer, but games such as this are the exception instead of the norm for commercial games.

Disciplines

A contemporary computer game may include advanced physics, artificial intelligence, 3D graphics, digitized sound, a custom musical score, complex strategy and may use several input devices (such as mice, keyboards, gamepads and joysticks) and may be playable against other people via the Internet or over a LAN. Each aspect of the game can consume all of one programmer's time and, in many cases, several programmers. Some programmers may specialize in one area of game programming, but many are familiar with several aspects. The number of programmers needed for each feature depends somewhat on programmers' skills, but mostly are dictated by the type of game being developed.

Game physics programmer

A game's physics programmer is dedicated to developing the physics a game will employ. Typically, a game will only simulate a few aspects of real-world physics. For example, a space game may have use for simulated gravity, but would not have use for simulating water viscosity. Since processing cycles are always at a premium, physics programmers may employ "shortcuts" that are computationally inexpensive, but look and act "good enough" for the game in question. Sometimes, a specific subset of situations is specified and the physical outcome of such situations are stored in a record of some sort and are never computed at runtime at all. Some physics programmers may even delve into the difficult tasks of inverse kinematics and other motions attributed to game characters, but increasingly these motions are assigned via motion capture libraries so as not to overload the CPU with complex calculations. For a role-playing game such as Might and Magic, only one physics programmer may be needed. For a complex combat game such as Battlefield 1942 or Halo, teams of several physics programmers may be required. See also: dynamical simulation

Artificial intelligence programmer

dynamical simulation takes significant programming staff to develop.]] An AI programmer develops the logic the game uses to carry out a large number of actions. It has recently evolved into a specialized discipline; these tasks used to be implemented by programmers who specialized in other areas. An AI programmer may program pathfinding, strategy and enemy tactic systems. This is one of the most challenging aspects of game programming and its sophistication is developing rapidly. According to Game Developer Magazine, many contemporary games dedicate sixty percent of their programming staff to AI. Game AI programming should not be confused with academic AI programming and research: game programming has little use for developments in this area of study. Although both areas do borrow from each other from time to time, they are usually considered distinct disciplines. Some games, such as strategy games like Civilization III or role-playing games such as Neverwinter Nights, use AI heavily, while others, such as puzzle games, use it sparingly or not at all. Many game developers have created entire languages that can be used to program their own AI for games via scripts. These languages are typically less technical than the language used to implement the game, and will often be used by the game or level designers to implement the world of the game. Many studios also make their games' scripting available to players, and it is often used extensively by third party mod developers.

Graphics programmer

Historically, this title usually belonged to a programmer who developed specialized blitter algorithms and clever optimizations for 2D graphics. Today, however, it is almost exclusively applied to programmers who specialize in developing and modifying complex 3D graphic renderers. Some 2D graphics skills have just recently become useful again, though, for developing games for the new generation of cell phones and PDAs. A 3D graphics programmer must have a firm grasp on advanced mathematical concepts such as vector and matrix math, quaternions and linear algebra. Programmers specializing in this area of game development can demand high wages and are usually a scarce commodity. Their skills can be used for computer games as well as video game consoles such as the PlayStation 2, GameCube and Xbox. A 3D graphics programmer may also specialize in a subset of 3D graphics programming, such as pixel shaders or vertex shaders.

Sound programmer

Not always a separate discipline, sound programming has been a mainstay of game programming since the days of Pong. Most games make use of audio; many have a full musical score. Many games use advanced techniques such as 3D positional sound, making audio programming a non-trivial matter. With these games, one or two programmers may dedicate all their time to building and refining the game's sound engine, and sound programmers may be trained or have a formal background in digital signal processing. Scripting tools are often created and/or maintained by sound programmers for use by sound designers. These tools allow designers to associate sounds with characters, actions, objects and events while also assigning music or atmospheric sounds for game environments (levels or areas) and setting environmental variables such as reverberation.

Gameplay programmer

Though all programmers add to the content and experience that a game provides, a gameplay programmer focuses more on a game's strategy and the "feel" of a game. This is usually not a separate discipline, as what this programmer does usually differs from game to game, and they will inevitably be involved with more specialised areas of the game's development such as graphics or sound. This programmer may implement strategy tables, tweak input code, or adjust other factors that alter the game. Many of these aspects may be altered by programmers who specialize in these areas, however (for example, strategy tables may be implemented by AI programmers). Since this programmer is something of a