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| Dot Product |
Dot product:For the abstract scalar product or inner product see inner product space
In mathematics, the dot product, also known as the scalar product, is a binary operation which takes two vectors and returns a scalar quantity. It is the standard inner product of the Euclidean space.
The dot product of two vectors a = [a1, a2, … , an] and b = [b1, b2, … , bn] is by definition
:
where Σ denotes summation notation. For example, the dot product of two three-dimensional vectors [1, 3, −2] and [4, −2, −1] is
:[1, 3, −2]·[4, −2, −1] = 1×4 + 3×(−2) + (−2)×(−1) = 0.
Using matrix multiplication and treating the row vectors as 1×n matrices, the dot product can also be written as
:
where bT denotes the transpose of the matrix b. Using the example from above, this would result in a 1×3 matrix (i.e. vector) multiplied by a 3×1 vector (which, by virtue of the matrix multiplication, results in a 1×1 matrix):
:
Geometric interpretation
transpose
In the Euclidean space there is a strong relationship between the dot product and lengths and angles.
For a vector a, a·a is the square of its length, and if b is another vector
:
where a and b denote the length of a and b, and θ is the angle between them.
Since a·cos(θ) is the projection of a onto b, the dot product can be understood geometrically as the product of this projection with the length of b.
As the cosine of 90° is zero, the dot product of two perpendicular vectors is always zero. If a and b have length one (they are unit vectors), the dot product simply gives the cosine of the angle between them. Thus, given two vectors, the angle between them can be found by rearranging the above formula:
:
Sometimes these properties are also used for defining the dot product, especially in 2 and 3 dimensions; this definition is equivalent to the above one. For higher dimensions the formula can be used to define the concept of angle.
The geometric properties rely on the basis vectors being perpendicular and having unit length: either we start with such a basis, or we use an arbitrary basis and define length and angle (including perpendicularity) with the above.
As the geometric interpretation shows, the dot product is invariant under isometric changes of the basis: rotations, reflections, and combinations, keeping the origin fixed.
In other words, and more generally for any n, the dot product is invariant under a coordinate transformation based on an orthogonal matrix. This corresponds to the following two conditions:
- the new basis is again orthonormal (i.e. it is orthonormal expressed in the old one)
- the new base vectors have the same length as the old ones (i.e. unit length in terms of the old basis)
The dot product in physics
In physics, for a vector a, a·a is the square of its magnitude, and if b is another vector
:
where a and b denote the magnitude of a and b, and θ is the angle between them.
In physics, magnitude is a scalar in the physical sense, i.e. a physical quantity independent of the coordinate system, expressed as the product of a numerical value and a physical unit, not just a number. The dot product is also a scalar in this sense, given by the formula, independent of the coordinate system. The formula in terms of coordinates is evaluated with not just numbers, but numbers times units. Therefore, although it relies on the basis being orthonormal, it does not depend on scaling.
Example:
- Mechanical work is the dot product of force and displacement.
Properties
The following properties hold if a, b, and c are vectors and r is a scalar.
The dot product is commutative:
:
The dot product is bilinear:
:
Two non-zero vectors a and b are perpendicular if and only if a · b = 0.
If b is a unit vector, then the dot product gives the magnitude of the projection of a in the direction b, with a minus sign if the direction is opposite. Decomposing vectors is often useful for conveniently adding them, e.g. in the calculation of net force in mechanics.
Generalization
The inner product generalizes the dot product to abstract vector spaces, it is normally denoted by . Due to the geometric interpretation of the dot product the norm ||a|| of a vector a in such an inner product space is defined as
:,
such that it generalizes length, and the angle θ between two vectors a and b by
:
In particular, two vectors are considered orthogonal if their inner product is zero.
Proof of the geometric interpretation
Note: This proof is shown for 3-dimensional vectors, but is readily extendable to n-dimensional vectors.
Consider a vector
:
Repeated application of the Pythagorean theorem yields for its length v
:
But this is the same as
:
so we conclude that taking the dot product of a vector v with itself yields the squared length of the vector.
; Lemma 1:.
Now consider two vectors a and b extending from the origin, separated by an angle θ. A third vector c may be defined as
:,
creating a triangle with sides a, b, and c. According to the law of cosines, we have
:.
Substituting dot products for the squared lengths according to Lemma 1, we get
:. (1)
But as c ≡ a − b, we also have
:,
which, according to the distributive law, expands to
:. (2)
Merging the two c · c equations, (1) and (2), we obtain
:.
Subtracting a · a + b · b from both sides and dividing by −2 leaves
:,
Q.E.D.
See also
- Cross product
External links
- [http://www.falstad.com/dotproduct/ Java demonstration of dot product]
Category:Linear algebra
ko:내적
ja:ドット積
Inner product space:For the scalar product or dot product of spatial vectors see dot product.
In mathematics, an inner product space is a vector space with additional structure, an inner product (also called scalar product or dot product), which allows us to introduce geometrical notions such as angles and lengths of vectors. Inner product spaces generalize Euclidean spaces (with the dot product as the inner product) and are studied in functional analysis.
An inner product space is sometimes also called a pre-Hilbert space, since its completion with respect to the metric induced by its inner product is a Hilbert space.
Inner product spaces were referred to as unitary spaces in earlier work, although this terminology is now rarely used.
Definitions
In the following article, the field of scalars denoted F is either
the field of real numbers R or the field of complex numbers C. See below.
Formally, an inner product space is a vector space V over the field F together with a map, called an inner product
:
satisfying the following axioms:
- Additivity:
::
:: and
- Nonnegativity:
::
- Nondegeneracy:
::
- Conjugate symmetry:
::
:This condition implies
::
:as
::(Conjugation is also often written with an asterisk, as in - , as is the conjugate transpose.)
- Sesquilinearity:
::
::
:By combining these with conjugate symmetry, we get:
::
::
:Hence, the inner product is a Hermitian form
Note that if F=R, then the conjugate symmetry property is simply symmetry of the inner product, i.e.
::
In this case, sesquilinearity becomes standard linearity.
Remark. Many mathematical authors require an inner product to be linear in the first argument and conjugate-linear in the second argument, contrary to the convention adopted above. This change is immaterial, but the definition above ensures a smoother connection to the bra-ket notation used by physicists in quantum mechanics and is now often used by mathematicians as well. Some authors adopt the convention that < , > is linear in the first component while < | > is linear in the second component, although this is by no means universal. For instance the G. Emch reference does not follow this convention.
There are various technical reasons why it is necessary to restrict the basefield to R and C in the definition. Briefly, the basefield has to contain an ordered subfield (in order for non-negativity to make sense) and therefore has to have characteristic equal to 0. This immediately excludes finite fields. The basefield has to have additional structure, such as a distinguished automorphism.
In some cases we need to consider non-negative semi-definite sesquilinear forms. This means that <x, x> is only required to be non-negative. We show how to treat these below.
Examples
A trivial example are the real numbers with the standard multiplication as the inner product
:
More generally any Euclidean space Rn with the dot product is an inner product space
:
The general form of an inner product on Cn is given by:
:
with M any positive-definite matrix, and x - the conjugate transpose of x. For the real case this corresponds to the dot product of the results of directionally differential scaling of the two vectors, with positive scale factors and orthogonal directions of scaling. Apart from an orthogonal transformation it is a weighted-sum version of the dot product, with positive weights.
The article on Hilbert space has several examples of inner product spaces wherein the metric induced by the inner product yields a complete metric space. An example of an inner product which induces an incomplete metric occurs with the space C[a, b] of continuous complex valued functions on the interval [a,b]. The inner product is
:
This space is not complete; consider for example, for the interval [0,1] the sequence of functions k where
- fk(t) is 1 for t in the subinterval [0, 1/2]
- fk(t) is 0 for t in the subinterval [1/2 + 1/k, 1]
- fk is affine in [1/2, 1/2 + 1/k]
This sequence is a Cauchy sequence which does not converge to a continuous function.
Norms on inner product spaces
Inner product spaces have a naturally defined norm
:
This is well defined by the nonnegativity axiom of the definition of inner product space. The norm is thought of as the length of the vector x.
Directly from the axioms, we can prove the following:
- Cauchy-Schwarz inequality: for x, y elements of V
::
:with equality if and only if x and y are linearly dependent. This is one of the most important inequalities in mathematics. It is also known in the Russian mathematical literature as the Cauchy-Bunyakowski-Schwarz inequality.
:Because of its importance, its short proof should be noted. To prove this inequality note it is trivial in the case y = 0. Thus we may assume <y, y> is nonzero. Thus we may let
::
:and it follows that
::
:multiplying out, the result follows.
linearly dependent
:The geometric interpretation of the inner product in terms of angle and length, motivates much of the geometric terminology we use in regard to these spaces. Indeed, an immediate consequence of the Cauchy-Schwarz inequality is that it justifies defining the angle between two non-zero vectors x and y (at least in the case F = R) by the identity
;:
:We assume the value of the angle is chosen to be in the interval (−π, +π]. This is in analogy to the familiar situation in two-dimensional Euclidean space. Correspondingly, we will say that non-zero vectors x, y of V are orthogonal iff their inner product is zero.
- Homogeneity: for x an element of V and r a scalar
::
:The homogeneity property is completely trivial to prove.
- Triangle inequality: for x, y elements of V
::
:The last two properties show the function defined is indeed a norm.
:Because of the triangle inequality and because of axiom 2, we see that ||·|| is a norm which turns V into a normed vector space and hence also into a metric space. The most important inner product spaces are the ones which are complete with respect to this metric; they are called Hilbert spaces. Every inner product V space is a dense subspace of some Hilbert space. This Hilbert space is essentially uniquely determined by V and is constructed by completing V.
- Parallelogram law:
::
- Pythagorean theorem: Whenever x, y are in V and <x, y> = 0, then
::
:The proofs of both of these identities require only expressing the definition of norm in terms of the inner product and multiplying out, using the property of additivity of each component. The name Pythagorean theorem arises from the geometric interpretation of this result as an analogue of the theorem in synthetic geometry. Note that the proof of the Pythagorean theorem in synthetic geometry is considerably more elaborate because of the paucity of underlying structure. In this sense, the synthetic Pythagorean theorem, if correctly demonstrated is deeper than the version given above.
:An easy induction on the Pythagorean theorem yields:
- If x1, ..., xn are orthogonal vectors, that is, <xj, xk> = 0 for distinct indices j, k, then
::
:In view of the Cauchy-Schwarz inequality, we also note that <·,·> is continuous from V × V to F. This allows us to extend Pythagoras' theorem to infinitely many summands:
- Parseval's identity: Suppose V is a complete inner product space. If are mutually orthogonal vectors in V then
::
:provided the infinite series on the left is convergent. Completeness of the space is needed to ensure that the sequence of partial sums
::
:which is easily shown to be a Cauchy sequence is convergent.
Orthonormal sequences
A sequence k is orthonormal iff it is orthogonal and each ek has norm 1. An orthonormal basis for an inner product space V is an orthonormal sequence whose algebraic span is V.
The Gram-Schmidt process is a canonical procedure that takes a linearly independent sequence k on an inner product space and produces an orthonormal sequence k such that for each n
:
By the Gram-Schmidt orthonormalization process, one shows:
Theorem. Any separable inner product space V has an orthonormal basis.
Parseval's identity leads immediately to the following theorem:
Theorem. Let V be a separable inner product space and k an orthonormal basis of V.
Then the map
:
is an isometric linear map V → l2 with a dense image.
This theorem can be regarded as an abstract form of Fourier series, in which an arbitrary orthonormal basis plays the role of the sequence of trigonometric polynomials. Note that the underlying index set can be taken to be any countable set (and in fact any set whatsoever, provided l2 is defined appropriately, as is explained in the article Hilbert space).
In particular, we obtain the following result in the theory of Fourier series:
Theorem. Let V be the inner product space . Then the sequence (indexed on set of all integers) of continuous functions
:
is an orthonormal basis of the space with the L2 inner product. The mapping
:
is an isometric linear map with dense image.
Orthogonality of the sequence k follows immediately from the fact that if k ≠ j, then
:
Normality of the sequence is by design, that is, the coefficients are so chosen so that the norm comes out to 1. Finally the fact that the sequence has a dense algebraic span, in the inner product norm, follows from the fact that the sequence has a dense algebraic span, this time in the space of continuous periodic functions on with the uniform norm. This is the content of the Weierstrass theorem on the uniform density of trigonometric polynomials.
Operators on inner product spaces
Several types of linear maps A from an inner product space V to an inner product space W are of relevance:
- Continuous linear maps, i.e. A is linear and continuous with respect to the metric defined above, or equivalently, A is linear and the set of non-negative reals , where x ranges over the closed unit ball of V, is bounded.
- Symmetric linear operators, i.e. A is linear and <Ax, y> = <x, A y> for all x, y in V.
- Isometries, i.e. A is linear and <Ax, Ay> = <x, y> for all x, y in V, or equivalently, A is linear and ||Ax|| = ||x|| for all x in V. All isometries are injective. Isometries are morphisms between inner product spaces, and morphisms of real inner product spaces are orthogonal transformations (compare with orthogonal matrix).
- Isometrical isomorphisms, i.e. A is an isometry which is surjective (and hence bijective). Isometrical isomorphisms are also known as unitary operators (compare with unitary matrix).
From the point of view of inner product space theory, there is no need to distinguish between two spaces which are isometrically isomorphic. The spectral theorem provides a canonical form for symmetric, unitary and more generally normal operators on finite dimensional inner product spaces. A generalization of the spectral theorem holds for continuous normal operators in Hilbert spaces.
Degenerate inner products
If V is a vector space and < , > a semi-definite sesquilinear form,
then the function ||x|| = <x, x>1/2 makes sense and satisfies all the properties of norm except that ||x|| = 0 does not imply x = 0. (Such a functional is then called a semi-norm.) We can produce an inner product space by considering the
quotient W = V/. The sesquilinear form < , > factors through W.
This construction is used in numerous contexts. The Gelfand-Naimark-Segal construction is a particularly important example of the use of this technique. Another example is the representation of semi-definite kernels on arbitrary sets.
See also
- Outer product
- Exterior algebra
- bilinear form
- dual space
- dual pair
- biorthogonal system
References
- S. Axler, Linear Algebra Done Right, Springer, 2004
- G. Emch, Algebraic Methods in Statistical Mechanics and Quantum Field Theory, Wiley Interscience, 1972.
- N. Young, An Introduction to Hilbert Spaces, Cambridge University Press, 1988
ja:計量ベクトル空間
Category:Functional analysis
Category:Norm
Mathematics
Mathematics is often defined as the study of topics such as quantity, structure, space, and change. Another view, held by many mathematicians, is that mathematics is the body of knowledge justified by deductive reasoning, starting from axioms and definitions.
Practical mathematics, in nearly every society, is used for such purposes as accounting, measuring land, or predicting astronomical events. Mathematical discovery or research often involves discovering and cataloging patterns, without regard for application. The remarkable fact that the "purest" mathematics often turns out to have practical applications is what Eugene Wigner has called "the unreasonable effectiveness of mathematics." Today, the natural sciences, engineering, economics, and medicine depend heavily on new mathematical discoveries.
The word "mathematics" comes from the Greek μάθημα (máthema) meaning "science, knowledge, or learning" and μαθηματικός (mathematikós) meaning "fond of learning". It is often abbreviated maths in Commonwealth English and math in North American English.
History
:Main article: History of mathematics
The evolution of mathematics might be seen to be an ever-increasing series of abstractions, or alternatively an expansion of subject matter. The first abstraction was probably that of numbers. The realization that two apples and two oranges do have something in common, namely that they fill the hands of exactly one person, was a breakthrough in human thought.
In addition to recognizing how to count concrete objects, prehistoric peoples also recognized how to count abstract quantities, like time -- days, seasons, years. Arithmetic (e.g. addition, subtraction, multiplication and division), naturally followed. Monolithic monuments testify to a knowledge of geometry.
Further steps need writing or some other system for recording numbers such as tallies or the knotted strings called khipu used by the Inca empire to store numerical data. Numeral systems have been many and diverse.
Historically, the major disciplines within mathematics arose, from the start of recorded history, out of the need to do calculations on taxation and commerce, to understand the relationships among numbers, to measure land, and to predict astronomical events. These needs can be roughly related to the broad subdivision of mathematics, into the studies of quantity, structure, space, and change.
Mathematics since has been much extended, and there has been a fruitful interaction between mathematics and science, to the benefit of both.
Mathematical discoveries have been made throughout history and continue to be made today.
Inspiration, pure and applied mathematics, and aesthetics
Mathematics arises wherever there are difficult problems that involve quantity, structure, space, or change. At first these were found in commerce, land measurement and later astronomy; nowadays, all sciences suggest problems studied by mathematicians, and many problems arise within mathematics itself. Newton invented infinitesimal calculus and Feynman his Feynman path integral using a combination of reasoning and physical insight, and today's string theory also inspires new mathematics. Some mathematics is only relevant in the area that inspired it, and is applied to solve further problems in that area. But often mathematics inspired by one area proves useful in many areas, and joins the general stock of mathematical concepts.
As in most areas of study, the explosion of knowledge in the scientific age has led to specialization in mathematics. One major distinction is between pure mathematics and applied mathematics. Within applied mathematics, two major areas have split off and become disciplines in their own right, statistics and computer science.
Many mathematicians talk about the elegance of mathematics, its intrinsic aesthetics and inner beauty. Simplicity and generality are valued. There is beauty also in a clever proof, such as Euclid's proof that there are infinitely many prime numbers, and in a numerical method that speeds calculation, such as the fast Fourier transform. G. H. Hardy in "A Mathematicians Apology" expressed the belief that these esthetic considerations are, in themselves, sufficient to justify the study of pure mathematics. Main article: Mathematical beauty.
Notation, language, and rigor
Mathematical writing is not easily accessible to the layperson. A Brief History of Time, Stephen Hawking's 1988 bestseller, contained a single mathematical equation. This was the author's compromise with the publisher's advice, that each equation would halve the sales.
The reasons for the inaccessibility even of carefully-expressed mathematics can be partially explained. Contemporary mathematicians strive to be as clear as possible in the things they say and especially in the things they write (this they have in common with lawyers). They refer to rigor. To accomplish rigor, mathematicians have extended natural language. There is precisely-defined vocabulary for referring to mathematical objects, and stating certain common relations. There is an accompanying mathematical notation which, like musical notation, has a definite content and also has a strict grammar (under the influence of computer science, more often now called syntax). Some of the terms used in mathematics are also common outside mathematics, such as ring, group and category; but are not such that one can infer the meanings. Some are specific to mathematics, such as homotopy and Hilbert space. It was said that Henri Poincaré was only elected to the Académie Française so that he could tell them how to define automorphe in their dictionary.
Rigor is fundamentally a matter of mathematical proof. Mathematicians want their theorems to follow mechanically from axioms by means of formal axiomatic reasoning. This is to avoid mistaken 'theorems', based on fallible intuitions; of which plenty of examples have occurred in the history of the subject (for example, in mathematical analysis).
Axioms in traditional thought were 'self-evident truths', but that conception turns out not to be workable in pushing the mathematical boundaries. At a formal level, an axiom is just a string of symbols, which has an intrinsic meaning only in the context of all derivable formulas of an axiomatic system. It was the goal of Hilbert's program to put all of mathematics on a firm axiomatic basis, but according to Gödel's incompleteness theorem every (strong enough) axiom system has undecidable formulas; and so a final axiomatization of mathematics is unavailable. Nonetheless mathematics is often imagined to be (as far as its formal content) nothing but set theory in some axiomatization, in the sense that every mathematical statement or proof could be cast into formulas within set theory.
Is mathematics a science?
Carl Friedrich Gauss referred to mathematics as the Queen of the Sciences. The mathematician-physicist Leon M. Lederman has quipped: "The physicists defer only to mathematicians, and the mathematicians defer only to God (though you may be hard pressed to find a mathematician that modest)."
If one considers science to be strictly about the physical world, then mathematics, or at least pure mathematics, is not a science. An alternative view is that certain scientific fields (such as theoretical physics) are mathematics with axioms that are intended to correspond to reality. In fact, the theoretical physicist, J. M. Ziman, proposed that science is public knowledge and thus includes mathematics. [http://info.med.yale.edu/therarad/summers/ziman.htm]
In any case, mathematics shares much in common with many fields in the physical sciences, notably
the exploration of the logical consequences of assumptions. Intuition and experimentation also play a role in the formulation of conjectures in both mathematics and the (other) sciences.
Overview of fields of mathematics
As noted above, the major disciplines within mathematics first arose out of the need to do calculations in commerce, to understand the relationships between numbers, to measure land, and to predict astronomical events. These four needs can be roughly related to the broad subdivision of mathematics into the study of quantity, structure, space, and change (i.e. arithmetic, algebra, geometry and analysis). In addition to these main concerns, there are also subdivisions dedicated to exploring links from the heart of mathematics to other fields: to logic, to set theory (foundations) and to the empirical mathematics of the various sciences (applied mathematics).
The study of quantity starts with numbers, first the familiar natural numbers and integers and their arithmetical operations, which are characterized in arithmetic. The deeper properties of whole numbers are studied in number theory.
The study of structure began with investigations of Pythagorean triples. Neolithic monuments on the British Isles are constructed using Pythagorean triples. Eventually, this led to the invention of more abstract numbers, such as the square root of two. The deeper structural properties of numbers are studied in abstract algebra and the investigation of groups, rings, fields and other abstract number systems. Included is the important concept of vectors, generalized to vector spaces and studied in linear algebra. The study of vectors combines three of the fundamental areas of mathematics, quantity, structure, and space.
The study of space originates with geometry, beginning with Euclidean geometry. Trigonometry combines space and number. The modern study of space generalizes these ideas to include higher-dimensional geometry, non-Euclidean geometries (which play a central role in general relativity) and topology. Quantity and space both play a role in analytic geometry, differential geometry, and algebraic geometry. Within differential geometry are the concepts of fiber bundles, calculus on manifolds. Within algebraic geometry is the description of geometric objects as solution sets of polynomal equations, combining the concepts of quantity and space, and also the study of topological groups, which combine structure and space. Lie groups are used to study space, structure, and change. Topology in all its many ramifications may be the greatest growth area in 20th century mathematics.
Understanding and describing change is a common theme in the natural sciences, and calculus was developed as a most useful tool. The central concept used to describe a changing quantity is that of a function. Many problems lead quite naturally to relations between a quantity and its rate of change, and the methods of differential equations. The numbers used to represent continuous quantities are the real numbers, and the detailed study of their properties and the properties of real-valued functions is known as real analysis. These have been generalized, with the inclusion of the square root of negative one, to the complex numbers, which are studied in complex analysis. Functional analysis focuses attention on (typically infinite-dimensional) spaces of functions. One of many applications of functional analysis is quantum mechanics. Many phenomena in nature can be described by dynamical systems; chaos theory makes precise the ways in which many of these systems exhibit unpredictable yet still deterministic behavior.
Beyond quantity, structure, space, and change are areas of pure mathematics that can be approached only by deductive reasoning. In order to clarify the foundations of mathematics, the fields of mathematical logic and set theory were developed. Mathematical logic, which divides into recursion theory, model theory, and proof theory, is now closely linked to computer science. When electronic computers were first conceived, several essential theoretical concepts in computer science were shaped by mathematicians, leading to the fields of computability theory, computational complexity theory, and information theory. Many of those topics are now investigated in theoretical computer science. Discrete mathematics is the common name for the fields of mathematics most generally useful in computer science.
An important field in applied mathematics is statistics, which uses probability theory as a tool and allows the description, analysis, and prediction of phenomena where chance plays a part. It is used in all the sciences. Numerical analysis investigates methods for using computers to efficiently solve a broad range of mathematical problems that are typically beyond human capacity, and taking rounding errors or other sources of error into account to obtain credible answers.
Major themes in mathematics
An alphabetical and subclassified list of mathematical topics is available. The following list of themes and links gives just one possible view. For a fuller treatment, see Areas of mathematics or the list of lists of mathematical topics.
Quantity
This starts from explicit measurements of sizes of numbers or sets, or ways to find such measurements.
:
:Number – Natural number – Integers – Rational numbers – Real numbers – Complex numbers – Hypercomplex numbers – Quaternions – Octonions – Sedenions – Hyperreal numbers – Surreal numbers – Ordinal numbers – Cardinal numbers – p-adic numbers – Integer sequences – Mathematical constants – Number names – Infinity – Base
Structure
:Pinning down ideas of size, symmetry, and mathematical structure.
:
:Abstract algebra – Number theory – Algebraic geometry – Group theory – Monoids – Analysis – Topology – Linear algebra – Graph theory – Universal algebra – Category theory – Order theory – Measure theory
Space
:A more visual approach to mathematics.
:
:Topology – Geometry – Trigonometry – Algebraic geometry – Differential geometry – Differential topology – Algebraic topology – Linear algebra – Fractal geometry
Change
:Ways to express and handle change in mathematical functions, and changes between numbers.
:
:Arithmetic – Calculus – Vector calculus – Analysis – Differential equations – Dynamical systems – Chaos theory – List of functions
Foundations and methods
:Approaches to understanding the nature of mathematics.
:philosophy of mathematics – mathematical intuitionism – mathematical constructivism – foundations of mathematics – set theory – symbolic logic – model theory – category theory – Logic – reverse mathematics – table of mathematical symbols
Discrete mathematics
:Discrete mathematics involves techniques that apply to objects that can only take on specific, separated values.
:
:Combinatorics – Naive set theory – Theory of computation– Cryptography – Graph theory
Applied mathematics
:Applied mathematics uses the full knowledge of mathematics to solve real-world problems.
:Mathematical physics – Mechanics – Fluid mechanics – Numerical analysis – Optimization – Probability – Statistics – Mathematical economics – Financial mathematics – Game theory – Mathematical biology – Cryptography – Information theory
Important theorems
:These theorems have interested mathematicians and non-mathematicians alike.
:See list of theorems for more
:Pythagorean theorem – Fermat's last theorem – Gödel's incompleteness theorems – Fundamental theorem of arithmetic – Fundamental theorem of algebra – Fundamental theorem of calculus – Cantor's diagonal argument – Four color theorem – Zorn's lemma – Euler's identity – classification theorems of surfaces – Gauss-Bonnet theorem – Quadratic reciprocity – Riemann-Roch theorem.
Important conjectures
See list of conjectures for more
:These are some of the major unsolved problems in mathematics.
:Goldbach's conjecture – Twin Prime Conjecture – Riemann hypothesis – Poincaré conjecture – Collatz conjecture – P=NP? – open Hilbert problems.
History and the world of mathematicians
See also list of mathematics history topics
:History of mathematics – Timeline of mathematics – Mathematicians – Fields medal – Abel Prize – Millennium Prize Problems (Clay Math Prize) – International Mathematical Union – Mathematics competitions – Lateral thinking – Mathematical abilities and gender issues
Mathematics and other fields
:Mathematics and architecture – Mathematics and education – Mathematics of musical scales
Common misconceptions
Mathematics is not a closed intellectual system, in which everything has already been worked out. There is no shortage of open problems.
Pseudomathematics is a form of mathematics-like activity undertaken outside academia, and occasionally by mathematicians themselves. It often consists of determined attacks on famous questions, consisting of proof-attempts made in an isolated way (that is, long papers not supported by previously published theory). The relationship to generally-accepted mathematics is similar to that between pseudoscience and real science. The misconceptions involved are normally based on:
- misunderstanding of the implications of mathematical rigour;
- attempts to circumvent the usual criteria for publication of mathematical papers in a learned journal after peer review, with assumptions of bias;
- lack of familiarity with, and therefore underestimation of, the existing literature.
The case of Kurt Heegner's work shows that the mathematical establishment is neither infallible, nor unwilling to admit error in assessing 'amateur' work. And like astronomy, mathematics owes much to amateur contributors such as Fermat and Mersenne.
Mathematics is not accountancy. Although arithmetic computation is crucial to accountants, their main concern is to verify that computations are correct through a system of doublechecks. Advances in abstract mathematics are mostly irrelevant to the efficiency of concrete bookkeeping, but the use of computers clearly does matter.
Mathematics is not numerology. Numerology uses modular arithmetic to reduce names and dates down to numbers, but assigns emotions or traits to these numbers intuitively or on the basis of traditions.
Mathematical concepts and theorems need not correspond to anything in the physical world. In the case of geometry, for example, it is not relevant to mathematics to know whether points and lines exist in any physical sense, as geometry starts from axioms and postulates about abstract entities called "points" and "lines" that we feed into the system. While these axioms are derived from our perceptions and experience, they are not dependent on them. And yet, mathematics is extremely useful for solving real-world problems. It is this fact that led Eugene Wigner to write an essay on The Unreasonable Effectiveness of Mathematics in the Natural Sciences.
Mathematics is not about unrestricted theorem proving, any more than literature is about the construction of grammatically correct sentences. However, theorems are elements of formal theories, and in some cases computers can generate proofs of these theorems more or less automatically, by means of automated theorem provers. These techniques have proven useful in formal verification of programs and hardware designs. However, they are unlikely to generate (in the near term, at least) mathematics with any widely recognized aesthetic value.
See also
- Mathematical game
- Mathematical problem
- Mathematical puzzle
- Puzzle
Bibliography
- Benson, Donald C., The Moment Of Proof: Mathematical Epiphanies (1999).
- Courant, R. and H. Robbins, What Is Mathematics? (1941);
- Davis, Philip J. and Hersh, Reuben, The Mathematical Experience. Birkhäuser, Boston, Mass., 1980. A gentle introduction to the world of mathematics.
- Boyer, Carl B., History of Mathematics, Wiley, 2nd edition 1998 available, 1st edition 1968 . A concise history of mathematics from the Concept of Number to contemporary Mathematics.
- Gullberg, Jan, Mathematics--From the Birth of Numbers. W.W. Norton, 1996. An encyclopedic overview of mathematics presented in clear, simple language.
- Hazewinkel, Michiel (ed.), Encyclopaedia of Mathematics. Kluwer Academic Publishers 2000. A translated and expanded version of a Soviet math encyclopedia, in ten (expensive) volumes, the most complete and authoritative work available. Also in paperback and on CD-ROM.
- Kline, M., Mathematical Thought from Ancient to Modern Times (1973).
- Pappas, Theoni, The Joy Of Mathematics (1989).
External links
- [http://www.cut-the-knot.org/ Interactive Mathematics Miscellany and Puzzles] — A collection of articles on various math topics, with interactive Java illustrations at cut-the-knot
- Rusin, Dave: [http://www.math-atlas.org/ The Mathematical Atlas]. A guided tour through the various branches of modern mathematics.
- Stefanov, Alexandre: [http://us.geocities.com/alex_stef/mylist.html Textbooks in Mathematics]. A list of free online textbooks and lecture notes in mathematics.
- Weisstein, Eric et al.: [http://www.mathworld.com/ MathWorld: World of Mathematics]. An online encyclopedia of mathematics.
- Polyanin, Andrei: [http://eqworld.ipmnet.ru/ EqWorld: The World of Mathematical Equations]. An online resource focusing on algebraic, ordinary differential, partial differential (mathematical physics), integral, and other mathematical equations.
- A mathematical thesaurus maintained by the [http://nrich.maths.org/ NRICH] project at the University of Cambridge (UK), [http://thesaurus.maths.org/ Connecting Mathematics]
- [http://planetmath.org/ Planet Math]. An online math encyclopedia under construction, focusing on modern mathematics. Uses the GFDL, allowing article exchange with Wikipedia. Uses TeX markup.
- [http://www.mathforge.net/ Mathforge]. A news-blog with topics ranging from popular mathematics to popular physics to computer science and education.
- [http://www.youngmath.net/concerns Young Mathematicians Network (YMN)]. A math-blog "Serving the Community of Young Mathematicians". Topics include: Math News, Grad and Undergrad Life, Job Search, Career, Work & Family, Teaching, Research, Misc...
- [http://metamath.org/ Metamath]. A site and a language, that formalize math from its foundations.
- [http://world.std.com/~reinhold/dir/mathmovies.html Math in the Movies]. A guide to major motion pictures with scenes of real mathematics
- [http://math.cofc.edu/faculty/kasman/MATHFICT/default.html Mathematics in fiction]. Links to works of fiction that refer to mathematics or mathematicians.
- [http://www.mathhelpforum.com/math-help Math Help Forum]. A forum, for math help, math discussion and debate.
- [http://www.sosmath.com/CBB S.O.S. Mathematics Cyberboard] a math help forum which incorporates a LaTeX extension, making it easier for members to write and display math formulae.
- [http://www-history.mcs.st-and.ac.uk/~history/ Mathematician Bibliography]. Extensive history and quotes from all famous mathematicians.
- [http://www.physicsmathforums.com/ Physics Math Forums]
-
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Binary operationIn mathematics, a binary operation is a calculation involving two input quantities. Binary operations can be accomplished using either a binary function or binary operator. Binary operations are sometimes called dyadic operations in order to avoid confusion with the binary numeral system. Examples include the familiar arithmetic operations of addition, subtraction, multiplication and division.
More precisely, a binary operation on a set S is a binary function from S and S to S, in other words a function f from the Cartesian product S × S to S.
Sometimes, especially in computer science, the term is used for any binary function. That f takes values in the same set S that provides its arguments is the property of closure.
Binary operations are the keystone of algebraic structures studied in abstract algebra: they form part of groups, monoids, semigroups, rings, and more.
Most generally, a magma is a set together with any binary operation defined on it.
Many binary operations of interest in both algebra and formal logic are commutative or associative.
Many also have identity elements and inverse elements.
Typical examples of binary operations are the addition (+) and multiplication ( - ) of numbers and matrices as well as composition of functions on a single set.
Examples of operations that are not commutative are subtraction (-), division (/), exponentiation(^), and super-exponentiation(@).
Binary operations are often written using infix notation such as a - b, a + b, or a · b rather than by functional notation of the form f(a,b).
Sometimes they are even written just by juxtaposition: ab.
They can also be expressed using prefix or postfix notations. A prefix notation, Polish notation, dispenses with parentheses; it is probably more often encountered now in its postfix form, reverse Polish notation.
External binary operations
An external binary operation is a binary function from K and S to S.
This differs from a binary operation in the strict sense in that K need not be S; its elements come from outside.
An example of an external binary operation is scalar multiplication in linear algebra.
Here K is a field and S is a vector space over that field.
An external binary operation may alternatively be viewed as an action; K is acting on S.
Category:Algebra Category:Abstract algebra
ja:二項演算
Vector (spatial):This article discusses vectors that have a particular relation to the spatial coordinates. For a generalization, see vector space.
In physics and in vector calculus, a spatial vector is a concept characterized by a magnitude, which is a scalar, and a direction (which can be defined in a 3-dimensional space by the Euler angles). Although it is often described by a number of "components", each of which is dependent upon the particular coordinate system being used, a vector is an object with properties which do not depend on the coordinate system used to describe it.
A common example of a vector is force — it has a magnitude and an orientation in three dimensions (or however many spatial dimensions one has), and multiple forces sum according to the parallelogram law.
A spatial vector can be formally defined by its relationship to the spatial coordinate system under rotations. Alternatively, it can be defined in a coordinate-free fashion via a tangent space of a three-dimensional manifold in the language of differential geometry. These definitions are discussed in more detail below.
A spatial vector is a special case of a tensor and is also analogous to a four-vector in relativity (and is sometimes therefore called a three-vector in reference to the three spatial dimensions, although this term also has another meaning for p-vectors of differential geometry). Vectors are the building blocks of vector fields and vector calculus.
The word vector is also now used for more general concepts (see also vector and generalizations below), but this article describes the original spatial meaning except where otherwise noted.
Definitions
Informally, a vector is a quantity characterized by a magnitude (in mathematics a number, in physics a number times a unit) and a direction, often represented graphically by an arrow. Examples are "moving north at 90 km/h" or "pulling towards the center of Earth with a force of 70 newtons".
The notion of having a "magnitude" and "direction" is formalized by saying that the vector has components that transform like the coordinates under rotations. That is, if the coordinate system undergoes a rotation described by a rotation matrix R, so that a coordinate vector x is transformed to x' = Rx, then any other vector v is similarly transformed via v' = Rv. This ensures the invariance of the operations dot product, Euclidean norm, cross product, gradient, divergence, curl, and scalar triple product, and trivially for vector addition and subtraction, and scalar multiplication. The terms scalar and vector as used here include pseudoscalars and pseudovectors or axial vectors (see also below).
Accordingly, let, for example, each of two vectors be expressed as three space coordinates, and apply the formula for the cross product, resulting in three coordinates, which represent a third vector. If we rewrite the two vectors in rotated coordinates, and apply the formula for the cross product again, then the result is the original cross product in terms of rotated coordinates.
Also, let, for example, a vector field be expressed as three space coordinate functions of three variables, and apply the formula for the curl based on these functions, resulting in three additional functions, which represent a second vector field. If we rewrite the original vector field in terms of rotated position coordinates and correspondingly rotated coordinates for the vector function values, and apply the formula for the curl based on these functions, then the result is the rewritten version of the original curl: also in terms of rotated position coordinates and correspondingly rotated coordinates for the vector function values.
The same applies for dot product, gradient, divergence, vector addition and scalar multiplication. For these, also reflection in a plane can be applied. The scalars involved should not be transformed (e.g. in the case of a rotation by 180°, the scalar should not be multiplied by -1). Thus even in 1D we have to distinguish scalars and vectors: 2 × 3 = 6 can be interpreted as a scalar multiplication or a dot product, but not as a product of two vectors. Similarly differentiation in 1D can be interpreted as a gradient or a divergence: one of the two functions is scalar and one a vector, and the argument is a vector, ensuring invariance under inversion of the vectors without changing the scalars.
Since rotation of the three Cartesian coordinate axes changes the formulas the same as an inverse rotation of the field itself, we can also conclude:
- if the same rotation is applied to two vectors, then the cross product is correspondingly rotated, but the dot product remains the same
- rotation of a scalar field results in a correspondingly rotated vector field for the gradient
- rotation of a vector field results in a correspondingly rotated scalar field for the divergence and a correspondingly rotated vector field for the curl
where rotation of a scalar field involves only rotation of the position vectors, while rotation of a vector field involves also a corresponding rotation of the vector field values. Note that the concept of corresponding rotations applies even if different coordinate systems are used for field values and position vectors, so that e.g. for one we multiply by an orthogonal matrix and for the other we add an angle to an angle coordinate.
In order to use the usual formulas, e.g. to compute mechanical work, the x-axis of forces should be in the same direction as the x-axis of position, etc. When, as described above, coordinate rotations of position are accompanied by corresponding coordinate rotations of forces, this property is preserved. On the other hand, the origin of forces is simply at the zero force (no force), while the origin of position can be chosen as desired. For example, work depends on displacement, which is the difference of positions and therefore does not depend on the origin.
Position and function value of a vector field are often, but not necessarily, expressed in similar coordinate systems. For example gravitational field strength due to a particular point mass may be , with both the function value and the position vector in spherical coordinates. For the position vector the origin is chosen here at the center of the point mass; for the field strength the origin is simply at "zero field strength" anyway. How the other two coordinates are chosen does not matter in this case, because the field does not depend on them, and the field has no components in their directions.
More generally, a vector is a tensor of contravariant rank one. In differential geometry, the term vector usually refers to quantities that are closely related to tangent spaces of a differentiable manifold (assumed to be three-dimensional and equipped with a positive definite Riemannian metric). (A four-vector is a related concept when dealing with a 4 dimensional spacetime manifold in relativity.)
Examples of vectors include displacement, velocity, electric field, momentum, force, and acceleration.
Vectors can be contrasted with scalar quantities such as distance, speed, energy, time, temperature, charge, power, work, and mass, which have magnitude, but no direction (they are invariant under coordinate rotations). The magnitude of any vector is a scalar.
A related concept is that of a pseudovector (or axial vector). This is a quantity that transforms like a vector under proper rotations, but gains an additional sign flip under improper rotations. Examples of pseudovectors include magnetic field, torque, and angular momentum. (This distinction between vectors and pseudovectors is often ignored, but it becomes important in studying symmetry properties.) To distinguish from pseudo/axial vectors, an ordinary vector is sometimes called a polar vector. See also parity (physics).
Sometimes, one speaks informally of bound or fixed vectors, which are vectors additionally characterized by a "base point". Most often, this term is used for position vectors (relative to an origin point). More generally, however, the physical interpretation of a particular vector can be parameterized by any number of quantities.
Examples in one dimension
A force may be "15N to the right", with coordinate 15N if the basis vector is to the right, and −15N if the basis vector is to the left. The magnitude of the vector is 15N in both cases. A displacement may be "4m to the right", with coordinate 4m if the basis vector is to the right, and −4m if the basis vector is to the left. The magnitude of the vector is 4m in both cases. The work done by the force in the case of this displacement is 60J in both cases.
The force and displacement are vectors, the magnitudes are scalars, and the coordinates are neither.
Generalizations
In mathematics, a vector is any element of a vector space over some field. The spatial vectors of this article are a very special case of this general definition (they are not simply any element of Rd in d dimensions), which includes a variety of mathematical objects (algebras, the set of all functions from a given domain to a given linear range, and linear transformations). Note that under this definition, a tensor is a special vector!
Representation of a vector
Symbols standing for vectors are usually printed in boldface as a; this is also the convention adopted in this encyclopedia. Other conventions include or a, especially in handwriting. Alternately, some use a tilde (~) placed under the vector. The length or magnitude or norm of the vector a is denoted by |a|.
Vectors are usually shown in graphs or other diagrams as arrows, as illustrated below:
Image:vecab.png
Here the point A is called the tail, base, start, or origin; point B is called the head, tip, endpoint, or destination. The length of the arrow represents the vector's magnitude, while the direction in which the arrow points represents the vector's direction.
If a vector is itself spatial, the length of the arrow depends on a dimensionless scale.
If it represents e.g. a force, the "scale" is of physical dimension length/force.
Thus there is typically consistency in scale among quantities of the same dimension, but otherwise scale ratios may vary; for example, if "1 newton" and "5 m" are both represented with an arrow of 2cm, the scales are 1:250 and 1m:50N respectively.
Equal length of vectors of different dimension has no particular significance unless there is some proportionality constant inherent in the system that the diagram represents.
Also length of a unit vector (of dimension length, not length/force, etc.) has no coordinate-system-invariant significance.
In the figure above, the arrow can also be written as or AB
In order to calculate with vectors, the graphical representation is too cumbersome. Vectors in a n-dimensional Euclidean space can be represented as a linear combination of n mutually perpendicular unit vectors. In this article, we will consider R3 as an example. In R3, we usually denote the unit vectors parallel to the x-, y- and z-axes by i, j and k respectively. Any vector a in R3 can be written as a = a1i + a2j + a3k with real numbers a1, a2 and a3 which are uniquely determined by a. Sometimes a is then also written as a 3-by-1 or 1-by-3 matrix:
:
:
even though this notation suppresses the dependence of the coordinates a1, a2 and a3 on the specific choice of coordinate system i, j and k.
Length of a vector
The length of the vector a = a1i + a2j + a3k can be computed with the Euclidian norm
:
which is a consequence of the Pythagorean theorem.
Vector equality
Two vectors are said to be equal if they have the same magnitude and direction. However if we are talking about bound vector, then two bound vectors are equal if they have the same base point and end point.
For example, the vector i + 2j + 3k with base point (1,0,0) and the vector i+2j+3k with base point (0,1,0) are different bound vectors, but the same (unbounded) vector.
Vector addition and subtraction
Let a=a1i + a2j + a3k and b=b1i + b2j + b3k.
The sum of a and b is:
:
The addition may be represented graphically by placing the start of the arrow b at the tip of the arrow a, and then drawing an arrow from the start of a to the tip of b. The new arrow drawn represents the vector a + b, as illustrated below:
Pythagorean theorem
This addition method is sometimes called the parallelogram rule because a and b form the sides of a parallelogram and a + b is one of the diagonals. If a and b are bound vectors, then the addition is only defined if a and b have the same base point, which will then also be the base point of a + b. One can check geometrically that a + b = b + a and (a + b) + c = a + (b + c).
The difference of a and b is:
:
Subtraction of two vectors can be geometrically defined as follows: to subtract b from a, place the ends of a and b at the same point, and then draw an arrow from the tip of b to the tip of a. That arrow represents the vector a − b, as illustrated below:
parallelogram
If a and b are bound vectors, then the subtraction is only defined if they share the same base point which will then also become the base point of their difference. This operation deserves the name "subtraction" because (a − b) + b = a.
In physics, vectors of different physical dimension may occur in the same diagram. However, adding or subtracting them (graphically or otherwise) is meaningless.
Scalar multiplication
A vector may also be multiplied by a real number r. In mathematics numbers are often called scalars to distinguish them from vectors, and this operation is therefore called scalar multiplication. The resulting vector is:
:
The length of ra is |r||a|. If the scalar is negative, it also changes the direction of the vector by 180o. Two examples (r = -1 and r = 2) are given below:
real number
Here it is important to check that the scalar multiplication is compatible with vector addition in the following sense: r(a + b) = ra + rb for all vectors a and b and all scalars r. One can also show that a - b = a + (-1)b.
The set of all geometrical vectors, together with the operations of vector addition and scalar multiplication, satisfies all the axioms of a vector space. Similarly, the set of all bound vectors with a common base point forms a vector space. This is where the term "vector space" originated.
In physics, scalars also have a unit. The scale of acceleration in the diagram is e.g. 2 m/s² : cm, and that of force 5 N : cm. Thus a scale ratio of 2.5 kg : 1 is used for mass. Similarly, if displacement has a scale of 1:1000 and velocity of 0.2 cm : 1 m/s, or equivalently, 2 ms : 1, a scale ratio of 0.5 : s is used for time.
Unit vector
Main article: Unit vector
A unit vector is any vector with a length of one. If you have a vector of arbitrary length, you can use it to create a unit vector. This is known as normalizing a vector.
Unit vector
To normalize a vector a = [a1, a2, a3], scale the vector by the inverse of its length ||a||. That is:
:
Dot product
Main article: Dot product
The dot product of two vectors a and b (sometimes called inner product, or, since its result is a scalar, the scalar product) is denoted by a·b and is defined as:
:
where ||a|| and ||b|| denote the norm (or length) of a and b, and θ is the measure of the angle between a and b (see trigonometric function for an explanation of cosine). Geometrically, this means that a and b are drawn with a common start point and then the length of a is multiplied with the length of that component of b that points in the same direction as a. This operation is often useful in physics; for instance, work is the dot product of force and displacement.
Cross product
The cross product (also vector product or outer product) differs from the dot product primarily in that the result of a cross product of two vectors is a vector.
While everything that was said above can be generalized in a straightforward manner to more than three dimensions, the cross product is only meaningful in three dimensions (although a related product exists in seven dimensions - see below).
The cross product, denoted a×b, is a vector perpendicular to both a and b and is defined as:
:
where θ is the measure of the angle between a and b, and n is a unit vector perpendicular to both a and b. The problem with this definition is that there are two unit vectors perpendicular to both b and a. Which vector is the correct one depends upon the orientation of the vector space, i.e. on the handedness of the coordinate system. The coordinate system i, j, k is called right handed, if the three vectors are situated like the thumb, index finger and middle finger (pointing straight up from your palm) of your right hand. Graphically the cross product can be represented by this figure
Image:crossproduct.png
In such a system, a×b is defined so that a, b and a×b also becomes a right handed system. If i, j, k is left-handed, then a, b and a×b is defined to be left-handed. Because the cross product depends on the choice of coordinate systems, its result is referred to as a pseudovector. Fortunately, in nature cross products tend to come in pairs, so that the "handedness" of the coordinate system is undone by a second cross product.
The length of a×b can be interpreted as the area of the parallelogram having a and b as sides.
Scalar triple product
The scalar triple product (also called the box product or mixed triple product) isn't really a new operator, but a way of applying the other two multiplication operators to three vectors. The scalar triple product is denoted by (a b c) and defined as:
:
It has three primary uses. First, the absolute value of the box product is the volume of the parallelepiped which has edges that are defined by the three vectors. Second, the scalar triple product is zero if and only if the three vectors are linearly dependent, which can be easily proved by considering that in order for the three vectors to not make a volume, they must all lie in the same plane. Third, the box product is positive if and only if the three vectors a, b and c are oriented like the coordinate system i, j and k.
In coordinates, if the three vectors are thought of as rows, the scalar triple product is simply the determinant of the 3-by-3 matrix having the three vectors as rows. The scalar triple product is linear in all three entries and anti-symmetric in the following sense:
:
Technically, the scalar triple product is not a scalar, it is a pseudoscalar: under a coordinate inversion (x goes to −x), it flips sign.
Vectors as directional derivatives
A vector may also be defined as a directional derivative: consider a function and a curve . Then the directional derivative of is a scalar defined as
where the index is summed over the appropriate number of dimensions (e.g. from 1 to 3 in 3-dimensional Euclidian space, from 0 to 3 in 4-dimensional spacetime, etc.). Then consider a vector tangent to :
We can rewrite the directional derivative in differential form (without a given function ) as
Therefore any directional derivative can be identified with a corresponding vector, and any vector can be identified with a corresponding directional derivative. We can therefore define a vector precisely:
:
See also
- Four-vector, the specialization to space-time in relativity
- Pseudovector
- Vector calculus
- Vector bundle
- Unit vector
- Null vector
- Normal vector
External links
- [http://wwwppd.nrl.navy.mil/nrlformulary/vector_identities.pdf Online vector identities] (PDF)
- Vectors at Wikibooks
Category:Abstract algebra
Category:Vector calculus
Category:Linear algebra
Category:Introductory physics
ko:벡터
ja:ベクトル (数学)
ScalarScalar is a concept that has meaning in mathematics, physics, and computing. A simple definition is that a scalar is a quantity which only specifies magnitude (i.e. a numerical value and unit), unlike a vector which has both magnitude and direction. For example, speed (180 km/h) is a scalar, while velocity (180 km/h north) is a vector. While this is a useful definition, it is not quite complete. A scalar is more completely defined as a magnitude which does not change under a change of coordinate system. In the above example, suppose the velocity vector has two components (e.g, 180 km/h north and 0 km/h east). Each component has a magnitude, yet they are not scalars, because they change when the coordinate system used to calculate them changes. (e.g to 180/√2 km/h northwest and 180/√2 km/h northeast.) Similar considerations hold for the mathematical definition. It is only for the computer definition that "scalar" simply means a single number.
The word scalar derives from the English word "scale" for a range of numbers, which in turn is derived from scala (Latin for "ladder"). According to a citation in the Oxford English Dictionary the first usage of the term (by W. R. Hamilton in 1846) described it as:
:"The algebraically real part may receive, according to the question in which it occurs, all values contained on the one scale of progression of numbers from negative to positive infinity; we shall call it therefore the scalar part."
Hamilton's usage actually describes his quaternion-based notation, which (in modern terms) represented rotations by a scalar, the real part of the quaternion, and vectors by the other three parts. Quaternions are widely used in spacecraft attitude determination and control, because they are not subject to the singularities of Euler angles and have only four components, while a rotation matrix has nine components to represent only three angles.
In physics
In physics, a scalar is a physical quantity which assumes a single value which is independent of the coordinate system being used to describe the physical system. In this sense it is a "real" quantity and not an artifact of the coordinate system. For example, the distance between two points in space is a scalar. It does not depend on one's choice of coordinate system.
A physical quantity is expressed as the product of a numerical value and a physical unit, not just a number. It does not depend on the unit distance (1 km is the same as 1000 m), although the number depends on the unit. Thus distance does not depend on the length of the base vectors of the coordinate system. Also, other changes of the coordinate system may affect the formula for computing the scalar (for example, the Euclidean formula for distance in terms of coordinates relies on the basis being orthonormal), but not the scalar itself. In this sense, physical distance deviates from the definition of metric in not being just a real number; however it satisfies all other properties. The same applies for other physical quantities which are not dimensionless.
A scalar field is a scalar-valued function of position, again independent of the coordinate system.
A vector is a physical entity which has a magnitude which is a scalar, but in addition, in contrast with a scalar, has a direction. The components of a vector as such are not scalars, since they change with a change of coordinate system; a scalar field may however for one choice of the coordinate system be equal to a particular component.
Examples of scalar quantities:
- electric charge and charge density (the latter nonrelativistically; in relativity it must be combined with current density to comprise a 4-vector)
- relativistic distance
- mass and mass density (the latter nonrelativistically; in relativity it must be made part of the energy tensor in combination with momentum density and pressure)
- speed, but not velocity or momentum
- temperature
- energy and energy density (the latter nonrelativistically)
A related concept is a pseudoscalar, which is invariant under proper rotations but (like a pseudovector) flips sign under improper rotations. One example is the scalar triple product (see vector), and thus the signed volume. Another example is magnetic charge (as it is mathematically defined, regardless of whether it exists physically).
In mathematics
In mathematics, the meaning of scalar depends on the context; it can refer to real numbers or complex numbers or rational numbers, or to members of some other specified field. Generally, when a vector space over the field F is studied, then F is called the field of scalars and members of F are called scalars.
More generally, a scalar for a module over a ring, is simply an element of the ring. This happens in manifold theory, where the tangent bundle forms a module over the algebra of real functions on the manifold. Since spacetime is supposed to be a manifold, the physical and mathematical concepts agree.
A scalar is a tensor of rank zero.
In computing
In computing scalar refers to variables that can hold only one value at a time, as distinct from arrays, list or other containers which are variables that can hold many values at the same time.
See also
- Scalar field
Category:Abstract algebra
Category:Linear algebra
Category:Introductory physics
Category:Fundamental physics concepts
ko:스칼라
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Euclidean spaceIn mathematics, Euclidean space is a generalization of the 2- and 3-dimensional spaces studied by Euclid. The generalization applies Euclid's concept of distance, and the related concepts of length and angle, to a coordinate system in any number of dimensions. It is the "standard" example of a finite-dimensional, real, inner product space.
A Euclidean space is a particular metric space that enables the investigation of topological properties such as compactness. An inner product space is a generalization of a Euclidean space. Both inner product spaces and metric spaces are explored within functional analysis.
Euclidean space plays a part in the definition of a manifold which embraces the concepts of both Euclidean and non-Euclidean geometry. One mathematical motivation for defining a distance function is the ability to define an open ball around points in the space. This fundamental concept justifies a differential calculus between a Euclidean space and other manifolds. Differential geometry brings such a differential calculus into play, together with a technique of launching a mobile, local Euclidean space, to explore the properties of non-Euclidean manifolds.
Real coordinate space
Let R denote the field of real numbers. For any non-negative integer n, the space of all n-tuples of real numbers forms an n-dimensional vector space over R sometimes called real coordinate space and denoted Rn.
An element of Rn is written x = (x1, x2, …, xn) where each xi is a real number. The vector space operations on Rn are defined by
:
:
Real coordinate space Rn comes with a standard basis:
:
:
:
:
An arbitrary vector in Rn can then be written in the form
:
Real coordinate space is the prototypical example of a real n-dimensional vector space. In fact, every real n-dimensional vector space V is isomorphic to Rn. This isomorphism is not canonical however. A choice of isomorphism is equivalent to a choice of basis for V (by looking at the image of the standard basis for Rn in V). The reason for working with arbitrary vector spaces instead of Rn is that it is often preferable to work in a coordinate-free manner (i.e. without choosing a preferred basis).
Euclidean structure
Euclidean space is more than just real coordinate space. In order to do Euclidean geometry one needs to be able to talk about the distance between points and the angles between lines or vectors. The natural way in which to do this is to introduce what is called an inner product or dot product on Rn. This product is defined by
:
The dot product of any two vectors x and y gives a real number. This product allows us to define the "length" of a vector x in the following way
:
This length function satisfies the required properties of a norm and is called the Euclidean norm on Rn. The (interior) angle θ between x and y is then given by
:
where cos−1 is the arccosine function.
Finally, one can use the norm to define a distance function (or metric) on Rn in the following manner
:
The form of this distance function is based on the Pythagorean theorem, and is called the Euclidean metric.
Real coordinate space together with the above Euclidean structure (dot product and the associated norm and metric) is called Euclidean space often denoted by En. (Many authors refer to Rn itself as Euclidean space, with the Euclidean structure being understood). The Euclidean structure on En gives it the structure of an inner product space (in fact a Hilbert space), a normed vector space, and a metric space.
Euclidean topology
Since Euclidean space is a metric space it is also a topological space with the natural topology induced by the metric. The metric topology on En is called the Euclidean topology. A set is open in the Euclidean topology if and only if it contains an open ball around each of its points. The Euclidean topology turns out t | | |