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| Lesseps Class Land Battleship |
Lesseps class land battleship
This is a fictional ship class from the Cosmic Era universe, part of the Gundam anime metaseries.
The Lesseps-class land battleships is are ZAFT vessels designed to domimate the land, just as the Vosgulov-class submarines dominate the sea. However, it is more accurately called an amphibious battleship, as its snake-like "scale system" allows it to traverse the open sea as well as travelling over ground. It is heavily armed with 3 dual 40cm cannons and 32 vertical missile launchers, but like all ZAFT vessels, its most important armament is its mobile suit compliment. Unusually, the Lesseps lacks any linear catapults for launching its mobile suits, but as it was designed specifically to use the quadrupedal ground-combat TMF/A-802 BuCUE, this was deemed unnecessary. In addition, it sometimes uses a pair of slow but heavily armed TFA-2 ZuOOTs on its upper deck as a pair of extra turrets.
The lead ship of the Lesseps-class was assigned to ace pilot Andrew Waltfeld, the renowned "Desert Tiger", and served as the flagship of his North African occupation force, headquartered in the city of Banadiya. As Waltfeld frequently piloted a TMF/A-802 BuCUE and later a TMF/A-803 LaGOWE in battle, operational control of the Lesseps often fell to his subordinate Martin DaCosta. The Lesseps was abandoned after suffering severe damage at the hands of the Earth Alliance ship Archangel. It was then salvaged by the Junk Guild, which replaced its main turrets with 3 large manipulator arms for handling cargo. In CE 73, another Lesseps-class vessel, the Desmond, assisted the battleship Minerva in the Battle of the Gulnahan Ravine.
The Lesseps is named after 19th-century diplomat Ferdinand de Lesseps. The Desmond may be named after the 20th century religious figure and philosopher Archbishop Desmond Tutu.
Category:Cosmic Era vehicles
ja:レセップス級
Cosmic EraThe Cosmic Era is the timeline of the anime television series Gundam Seed, and its sequels and spinoffs. This universe of Gundam is noted for its similarities with the original Universal Century.
With Mobile Suit Gundam SEED Destiny, the Cosmic Era universe is the only Gundam universe after the original Universal Century with multiple TV series (two so far). Before that, the second most developed universe was the Gundam Wing After Colony universe, with one TV series, one OVA series and a compilation movie. The classic Universal Century universe remains by far the most developed one, with four TV series, four OVA series, seven movies (with two more in production) and various digital animations, specials and games, not to mention manga.
Series
- Gundam SEED, 50 episodes
- Gundam SEED: Special Edition - 3 Movie/episodes (First one and half of the second was made into 3 OVA for TV airings), recap of Gundam SEED
- Gundam SEED Destiny, 50 episodes, with a After-Phase OVA coming on Chirstmas.
- Gundam SEED Astray, sideline story of Gundam SEED
Chronology
;A.D. calendar: Reconstruction War begins
;-16 April 1: George Glenn is born
;4: George Glenn is nominated for a Nobel Prize
;5: George Glenn enlists in the military
;9: Reconstruction War ends. The United Nations adopts the Cosmic Era calendar and announces a new space development program.
;15: George Glenn reveals that he is a Coordinator
;50: The Zodiac Alliance is formed
;53: George Glenn is assassinated by a young Natural who is angry because he was not born as a Coordinator. The PLANT Supreme Council is formed.
;65: First Mobile Suit developed; Zodiac Alliance renames itself ZAFT (Zodiac Alliance of Freedom Treaty)
;67: ZAFT rolls out the ZGMF-1017 GINN, the first fully-functional mobile suit
;69: The Atlantic Federation begins mobile suit development program
;70: The Earth Alliance is established by the Alaska Declaration after a terrorist attack wipes out the United Nations on the moon in the Tragedy of Copernicus. The Alliance declares war on the PLANTs.
;70, February 14: With the attack on Junius Seven, the Bloody Valentine War begins
;71, September 26: Hostilities end with a cease-fire after the Second Battle of Jachin Due
;71, November: South American War for Independence
;72, March 10: Treaty of Junius signed, formally ending the Bloody Valentine War
;73, October 10: Raid of Armory One
;late 73: Break the World Incident, Second Bloody Valentine War begins
See Bloody Valentine War and Second Bloody Valentine War for a detailed chronology of events during the wars.
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Category:Gundam universes
ja:コズミック・イラ
Anime:This article is about Japanese animation. For the oleo-resin, see Animé (oleo-resin).
Animé (oleo-resin)
Anime (アニメ, see Terminology section about pronunciation) is a style of animation originating in Japan. It is sometimes referred to by the portmanteau Japanimation. Anime is characterized by stark, colorful graphics and stylized, colorful images depicting vibrant characters in a variety of different settings and story-lines, aimed at a wide range of audiences. Anime is usually influenced by Japanese comics known as manga.
Terminology
manga on top of the Ghibli Museum in Mitaka, Tokyo]]
The Japanese term for animation is アニメーション
(animēshon, pronounced: ), written in katakana. It is a direct transliteration of the English term "animation." The Japanese term is abbreviated as アニメ (anime, pronounced: ). Both the original and abbreviated forms are valid and interchangeable in Japanese. The term is a broad one, and does not specify an animation's nation of origin or style.
In turn, the English word anime is a transliteration of the abbreviated version of this Japanese term, and it is typically pronounced as , or "ANN ih may" ("AH nee may" is a less common variant). Some non-Japanese speakers theorize the word comes from the French animé ("animated") or "les dessins animés" (animated drawings) and pronounce it as "ah nee MAY", though the Japanese themselves deny this theory, and the fact that it is written in Japanese syllables as アニメ (anime) rather than アニメー (animei) further lowers its credibility.
As with a few other Japanese words such as Pokémon and Kobo Abé, anime is sometimes spelled as animé in English with an acute accent over the final e to cue the reader that the letter is pronounced as . Hence, the pronunciations "ah NEEM" and "uh NEEM" are incorrect.
Anime once bore the popular name Japanimation, but this term has fallen into disuse. It saw the most usage during the 1970s and 1980s, which broadly comprise the first and second waves of anime fandom. The term survived at least into the early 1990s but seemed to fade away shortly before the mid-1990s anime resurgence. In general, the term now only appears in nostalgic contexts. The term Japanimation is much more commonly used in Japan to refer to domestic animation. Since anime or animeshon is used to describe all forms of animation, Japanimation is meant to distinguish Japanese work from that of the rest of the world.
In more recent years, anime has also frequently been referred to as manga in Europe, a practice that may stem from the Japanese usage. In Japan, manga can refer to both animation and comics (although the use of "manga" to refer to animation is mostly restricted to non-fans). Among English speakers, manga usually has the stricter meaning of "Japanese comics". An alternate explanation is that it is due to the prominence of Manga Entertainment, a distributor of anime to the US and UK markets. This term is much more common in Europe since Manga Entertainment started out in the UK.
The voice actors for anime usually bear the Japanese equivalent designation, seiyū.
History
seiyū. (1963-1966)]]
Though filmmakers in Japan had been experimenting with animation beforehand, the first widely popular anime series was cartoonist Osamu Tezuka's Astro Boy in 1963. During the 1970s, anime developed further, separating itself from its Western roots, and developing unique genres such as giant robots (popularly known among English-speaking fans as mecha). Notable shows in this period include Science Ninja Team Gatchaman, Lupin III and Mazinger Z.
In the 1980s, anime experienced a boom in production. The start of the Gundam franchise and the beginnings of cartoonist Rumiko Takahashi's career have their roots here. Akira set records in 1988 for the production costs of an anime.
The late 1990s and early 2000s saw the increased acceptance of anime in overseas markets. Cowboy Bebop was widely popular in Japan and attracted attention in the West. Spirited Away shared the first prize at the 2002 Berlin Film Festival and won the Academy Award for Best Animated Feature in 2002, and Innocence: Ghost in the Shell was featured at the 2004 Cannes Film Festival.
Characteristics
2004 Cannes Film Festival]]
Anime features a wide variety of genres and unique artistic styles which varies from artist to artist and each attracts a different target audience.
Target Audience
Anime is often an explicitly commercial art form; producers and marketers aim for very specific audiences, with focused categories for shōnen (boys) and shōjo (girls) genres, as well as for teenagers and adults.
Genres
Anime can have as many genres as live action cinema, including adventure, science fiction, children's stories, romance, medieval fantasy, erotica (hentai), occult/horror, action. Most anime includes a variety of thematic elements. Many anime shows feature a large mix of genres, making distinguishing and categorizing difficult. A show might have a seemingly simple surface plot, but at the same time feature far more complex storyline and character development. For example, it is not uncommon for strongly action-themed anime to involve humor, romance, and even poignant social commentary, and romance-themed anime may involve a strong action element.
The following are genres and designations that are specific to anime and manga. (For other possible genres, see list of movie genres.)
- Bishōjo: Japanese for 'beautiful girl', blanket term that can be used to describe any anime that features pretty girls.
- Bishōnen: Japanese for 'beautiful boy' blanket term that can be used to describe any anime that features "pretty" and elegant boys and men, example: Fushigi Yugi
- Ecchi: Japanese for 'indecent sexuality'. Contains mild sexual humor, example: Love Hina
- Hentai: Japanese for 'abnormal' or 'perverted'. Pornographic anime, erotica. Sometimes referred to as "seinen" (成年; adult).
- Yaoi: Homo-erotic hentai featuring men, intended for females. Increasingly used in North America to refer to shounen-ai (boys-love) titles.
- Yuri: Homo-erotic hentai featuring women.
- Shotacon: As in 'shotaro complex' - erotic anime featuring young boys.
- Lolicon: As in 'lolita complex' - erotic anime featuring young girls.
- Josei: Japanese for 'young woman', this is anime or manga that is aimed at young women, and is one of the rarest forms.
- Kodomo: Japanese for 'child', this is anime or manga that is aimed at young children, example Doraemon.
- Mecha: Anime or manga featuring giant robots, an example is Neon Genesis Evangelion.
- Moé: Anime or manga featuring characters that are extremely perky or cute, example Little Snow Fairy Sugar.
- Progressive: "Art films" or extremely stylized anime, example Voices of a Distant Star.
- Seinen: Anime or manga targeted at young male adults, example Oh My Goddess!.
- Sentai/Super Sentai: Literally "fighting team" in Japanese, refers to any show that involves a superhero team (e.g. Cyborg 009).
- Shōjo: Japanese for 'young lady' or 'little girl', refers to anime or manga targeted at girls, example Cardcaptor Sakura.
- Mahō Shōjo: Subgenre of Shoujo known for 'Magical Girl' stories, example Sailor Moon.
- Shōjo-ai: Japanese for 'girl-love', refers to anime or manga that focus on love and romance between female characters, example Revolutionary Girl Utena.
- Shōnen: Japanese for 'boys', refers to anime or manga targeted at boys, example Dragon Ball Z.
- Shōnen-ai: Japanese for 'boy-love', refers to anime or manga that focus on love and romance between male characters. This term is being phased out in Japan due to references to pedophilia, and is being replaced by the term "Boys Love" (BL). An example of this style is Gravitation.
Music
Songs and music used in Anime can bring a view of the story to the audience, or allow the audience to ask questions relating to the story, some of which are not commonly asked, or are plotholes which have been discovered. Mai-HiME 's insert song "It's Only The Fairy Tale" is an example of the former, while various opening songs (Abbrevation: OP) and ending themes (Abbrevation: ED) can also provide a (occasionally hidden) summary of the story. Other characteristics of songs and music in Anime include those played to add emotions or tones to a certain scene, for example Neon Genesis Evangelion 's "Decisive Battle", played when the EVA characters have to make battle preparations against enemies, has heavy drum beats and a militaristic-style of music, indicating that something serious is going to happen. In this way, music and songs become a very important "ingredient" in Anime.
Animation Style
Decisive Battle
It should be noted that typically the drawing style used in anime is counter productive to the animation process, having far too many details and subsequently making it difficult to keep the number of drawings comparable to other cartoons with design ethics that stress simplicity. This may be due to a philosophy of pouring more effort into a each of a few drawings than less effort into one of many.
Osamu Tezuka adapted and simplified many Disney animation precepts to reduce the budget and number of frames, though it should be noted that Disney films are not anime. This was intended to be a temporary measure to allow him to produce one episode every week with inexperienced animation staff. Anime studios have since perfected techniques to draw as little new animation as possible, using scrolling or repeating backgrounds, still shots of characters sliding across the screen, and dialogue which involves only animating the mouths while the rest of the screen remains absolutely still, a technique not wholly unfamiliar to Western animation. The overall effect of these techniques—reduced frame rate, many still shots, scrolling backgrounds—has led some critics to accuse anime of choppiness or poor quality in general. (See also limited animation.)
However, there are often scenes where the frame rate of the animation far exceeds the norm of the rest of the work. These are commonly called "money shots" outside Japan, where more effort is put into the animation of one scene to give it emphasis over the rest of the work. Animator Yasuo Otsuka was the pioneer of this technique.
Exceptions to these rules are early classic films, such as those produced by Toei Animation up to the mid 1960s, and recent big budget films, such as those produced by the enormously successful Studio Ghibli. These movies have much higher production values, due to their anticipated success at the box office. Some animators in Japan can overcome production values by utilizing different techniques than Disney or the old Tezuka/Otsuka norms of anime. Directors such as Hiroyuki Imaishi (RE: Cutey Honey, Dead Leaves) simplify backgrounds so that more attention can be paid to character animation. Other animators like Tatsuyuki Tanaka (in Koji Morimoto's Eternal Family in particular) use squash and stretch, an animation technique not often used by Japanese animators; Tanaka makes other shortcuts to compensate for this. Some higher-budgeted television and OVA (Original Video Animation) series also forego shortcuts found in most other anime.
In short, anime tends to be dominated by a school of animation thought that emphasizes direction over character motion as means to save money. Other schools of thought in animation do exist in Japan but these works are less common.
Mainstream anime is often very stylized. Because of this stylization certain features or concepts have become so common that they have been given names of their own. Often in comedic anime, characters that are shocked or surprised will perform a "face fault", in which they take an extremely exaggerated expression. Angry characters may exhibit a "vein" or "stressmark" effect, where four lines representing stylized bulging veins will appear on their forehead. Angry women will sometimes summon a mallet from nowhere and strike someone with it, leading to the concept of Hammerspace. Male characters will develop an inexplicable bloody nose around their female love interests (typically to indicate arousal). Embarrassed characters will invariably produce a massive sweat-drop, which has become something of a stereotype of anime.
More auteuristic schools of anime don't use such shorthands or find different but similar ways to express the same thing. FLCL (pronounced "Furi Kuri" and sometimes called "Fooly Cooly") is known for more wild exaggerated stylized emotions than in most mainstream works. In contrast an Isao Takahata film like Only Yesterday takes a much more realistic approach emphasizing realism over stylization.
Another unique aspect of anime not found in other commercial animation markets is the lack of a directoral system. In most animation produced around the world animators are all forced to conform to a set style by the director or animation director. In Japan starting with the animation director Yoshinori Kanada (as a means to save time and money) each animator brings his/her own style to the work. The most extreme examples of this can be found in Mindgame or The Hakkenden. The Hakkenden is particularly extreme showing constantly shifting styles of animation based upon the key animator that worked on that particular episode. This approach combined with Otsuka's "money shots" make key animators important individuals in the style and production of an anime film.
Many non-Japanese cartoons are starting to incorporate mainstream anime shortcuts and symbols to appeal to anime's tremendously growing fanbase and cut costs.
The "large eyes" style
Large, saucer-like eyes are a striking and common feature of anime characters. This is mainly due to the influence of Osamu Tezuka, who was inspired by the exaggerated features of Western cartoon characters such as Betty Boop and Mickey Mouse and from Disney's Bambi. Tezuka found that large eyes allowed his characters to better express their emotions. Some Western audiences have interpreted such stylized eyes as more Caucasian. Cultural anthropologist Matt Thorn argues that Japanese animators and audiences do not perceive them as inherently more or less foreign.
When he began drawing Ribbon no Kishi, the first manga specifically targeted at young girls, Tezuka further exaggerated the size of the characters' eyes. Indeed, through Ribbon no Kishi, Tezuka set a stylistic template that later shōjo artists tended to follow.
Another variation of this style is "chibi" or "super-deformed"; which usually feature huge eyes, an enlarged head, and small body.
Production Types of anime
Most anime can be categorized as one of three types:
- Films, which are generally released in theaters, represent the highest budgets and generally the highest video quality. Popular anime movies include Akira, and Spirited Away. Some anime films are only released at film or animation festivals and are shorter and sometimes lower in production values. Some examples of these are Winter Days, and Osamu Tezuka's Legend of the Forest. Other types of films include compilation movies, which are television episodes edited together and presented in theaters for various reasons, and are hence a concentrated form of a television serial. These may, however, be longer than the average movie. There are also theatrical shorts derived from existing televisions series and billed in Japanese theaters together to form feature-length showing.
- Television series anime is syndicated and broadcast on television on a regular schedule. Television series are generally low quality compared to OVA (Original Video Animation) and film titles, because the production budget is spread out over many episodes rather than a single film or a short series. Most episodes are about 23 minutes in length, to fill a typical thirty-minute time slot with added commercials. One full season is 26 episodes, and many titles run half seasons, or 13 episodes. Most TV series anime episodes will have opening credits, closing credits, and often an "eyecatch", a very short scene, often humorous or silly, that is used to signal the start or end of the commercial break (as "bumpers" in the United States are used in a similar fashion). "Eyecatch" scenes are often found in TV series anime and are generally similar throughout the series.
- OVA (Original Video Animation; sometimes OAV, or Original Animated Video) anime is often similar to a television miniseries. OVAs are typically two to twenty episodes in length; one-shots are particularly short, usually less than film-length. They are most commonly released directly to video. As a general rule OVA anime tends to be of high quality, approaching that of films. Titles often have a very regular, continuous plot best enjoyed if all episodes are viewed in sequence. Popular OVA titles include FLCL, Bubblegum Crisis, and Tenchi Muyo!. Opening credits, closing credits, and eyecatches may sometimes be found in OVA releases, but not universally.
It is very common for one title to spawn several different releases. A title that starts as a popular television series might then have a movie produced at a later date. A good example is Tenchi Muyo!—originally an OVA, Tenchi Muyo! spawned three movies, three television series, and several spinoff titles and specials.
Licensing and distribution
Anime is available outside of Japan in localized form, referred to as licensed anime or Dubs. Licensed anime is modified by western distributors through dubbing into the language of the country. The anime may also be edited to alter cultural references that may not be understood by a non-Japanese person and companies may remove what may be perceived as objectionable content. For the fans who may object to the editing and dubbing of anime, DVDs may be their preference. DVD releases often include both the dubbed audio and the original Japanese audio with subtitles, are typically unedited, and lack commercials.
Fansubs
Although it is a violation of copyright laws in many countries, some fans watch fansubs, recordings of anime series that have been subtitled by fans. Watching subtitled Japanese versions is usually seen as the intended method of watching anime by enthusiasts. The ethical implications of producing, distributing, or watching fansubs is a topic of much controversy even when fansub groups do not profit from and cease distribution of their work once the series has been licensed.
See fansub for further discussion of ethical issues of fansubbing
References
- Clements, Jonathan and Helen McCarthy. The Anime Encyclopedia. Berkeley, Calif.: Stone Bridge Press, 2001. ISBN 1880656647.
- Napier, Susan J. Anime: From Akira to Princess Mononoke. New York: Palgrave, 2001. ISBN 031223862.
- Poitras, Gilles. Anime Companion. Berkeley, Calif.: Stone Bridge Press, 1998. ISBN 1880656329.
- Poitras, Gilles. Anime Essentials. Berkeley, Calif.: Stone Bridge Press, 2000. ISBN 1880656531.
- Baricordi, Andrea and Pelletier, Claude. Anime: A Guide to Japanese Animation (1958-1988). Montreal, Canada.: Protoculture, 2000. ISBN 2980575909.
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See also
- Animated television series
- Anime Characters
- Anime Companies
- Anime industry
- Anime Music Video
- Apollo Smile
- Catgirl
- Chibi
- Conventions
- Cosplay
- Dōjinshi or Doujinshi
- Dorama
- Editing of anime in international distribution
- Fansub
- History of Anime
- J-pop
- List of anime
- Manga
- Notable anime
- Notable names in anime
- Otaku
External links
Databases
- [http://www.anidb.net/ AniDB]: database of anime series, hashes, fansub groups, and 'mylist' feature
- [http://www.animelyrics.com/ Anime Lyrics]
- [http://www.AnimeNfo.com/ AnimeNfo]: Anime database, reviews and community forums
- [http://www.animeacademy.com/ Anime Academy]: Anime database, community forum; articles on culture, style, prominent figures, etc.
Link sites
- [http://www.animeallies.com Anime Allies Directory] Directory of quality anime sites and resources.
- [http://www.anipike.com/ Anime Web Turnpike]
News
- [http://www.animenewsnetwork.com/ Anime News Network]: one of the oldest and busiest English language anime news sources on the net. Also has weekly columns, forums, and an extremely extensive encyclopedia of series, companies, and staff/cast
Wikis
- [http://www.anime-wiki.org/ Anime Wiki] Their goal is to build the wiki without copying other sources (e.g. Wikipedia)
Other reference
- [http://www.animeondvd.com/ Anime on DVD]: one of the most popular anime web sites with an extensive list of reviews of anime DVDs, primarily Region 1, and an active forum
- [http://www.animefridge.com/ Anime Fridge] An archive of anime, video games, manga, and related soundrack reviews. It has a continuously growing community forum.
- [http://www.theanimereview.com/ The Anime Review] Reviews of current and past anime series
- [http://www.tvtropes.org/pmwiki/pmwiki.php/Main/AnimeTrope Anime Tropes]: common cliches and visual cues.
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ko:재패니메이션
ms:Anime
ja:アニメ
th:อะนิเมะ
ZAFTFactions of the Cosmic Era#ZAFT
ZAFTFactions of the Cosmic Era#ZAFT
TFA-2 ZuOOTThis article is about a fictional weapon from the Cosmic Era timeline of the anime Gundam metaseries.
The TFA-2 ZuOOT is an early-model mobile suit designed for heavy ground attack. While heavily armed, the ZuOOT is far less agile than the TMF/A-802 BuCUE, and is quickly relegated to a second-line artillery use in ZAFT's terrestrial arsenal, and are sometimes positioned on the outer decks of land battleships to serve as extra gun turrets. It transforms into a tracked configuration (tank mode) for stability, making it a highly accurate artillery platform. At El Alamein in May of CE 70, a ZuOOT was piloted by Andrew Waltfeld's lieutenant Martin DaCosta.
The design is further developed after the end of the Bloody Valentine War into the TFA-4DE GAZuOOT, with a change of configuration replacing the hands with triple-barreled cannons and adding forearm-mounted missile launchers for extra firepower. In addition, the conventional shell-firing cannons of the ZuOOT were replaced with high-powered beam cannons. In addition to terrestrial artillery support, some GAZuOOTs are used for interior PLANT defense at Armory One and other ZAFT facilities.
Specifications
Bloody Valentine War
TFA-2 ZuOOT
Manufacturer: Zodiac Alliance of Freedom Treaty
User: Zodiac Alliance of Freedom Treaty, Junk Guild
Unit type: mass production transformable artillery mobile suit
First deployment: CE 70
Head height: 17.86 meters (mobile suit mode), 13.57 meters (tank mode)
Weight: Max gross 83.59 metric tons
Powerplant: Ultracompact energy battery
Armament: dual heavy cannon x2, machinecannon x2, CIWS x4, dual cannon x1, 76mm heavy assault machinegun x1
Pilot: Martin DaCosta
Martin DaCosta
TFA-4DE GAZuOOT
Manufacturer: Zodiac Alliance of Freedom Treaty
User: Zodiac Alliance of Freedom Treaty
Unit type: mass production transformable artillery mobile suit
First deployment: unknown
Head height: 18.00 meters (mobile suit mode)
Weight: Max gross 81.71 metric tons
Powerplant: Ultracompact energy battery
Armament: "Furca" dual beam cannon x2, MMI-M19 14mm dual machinecannon x2, MMI-M70 triple cannon x2, missile x4
Category:Cosmic Era mobile weapons
ja:ザウート
Andrew Waltfeld
Andrew "Andy" Waltfeld (アンドリュー・バルトフェルド) is one ZAFT's best commanders and pilots. Nicknamed "Desert Tiger", Waltfeld is commander of the ZAFT forces in the PLANT-pledged African Community, headquartered at Banadiya, and is assisted by his executive officer Martin DaCosta. Andy earned his nickname for his great skill at desert combat, as demonstrated on May 30, CE 70, when he defeated a huge Eurasian Federation tank corps at El Alamein, using the new TMF/A-802 BuCUE and older TFA-2 ZuOOT mobile suits. His passions are archeology (especially Egyptology) and paleontology. He lives with his lover, Aisha, who also assists him in his military operations and eventually serves as the co-pilot of his TMF/A-803 LaGOWE. His flagship is the land battleship Lesseps, which is escorted by the land cruisers Petrie and Henry Carter.
During the time that Archangel is traveling through the desert, Andy makes the acquaintance of Kira Yamato, and grows fond of the young pilot, which makes the necessary confrontation between them more difficult. In battle with Kira and Strike, his LaGOWE is destroyed, supposedly killing Aisha and badly maiming Andy. Though thought to have been killed, Andy later re-emerges in PLANT, missing his left eye and arm. It is also said that Aisha reappears in the Manga. Andy claims loyalty to Chairman Patrick Zala and is assigned as captain of the support ship Eternal, but actually joins Lacus Clyne in the Clyne Faction. Along with DaCosta and some the Eternal's crew, helps Lacus steal the ship, and joins with the Archangel and Kusanagi to form the Three Ships Alliance.
After the Bloody Valentine War, he lives in the Orb Union with Archangel captain Murrue Ramius, who also lost a lover in the war. He receives a prosthetic arm, which conceals a small gun. Later in CE 73, he leaves Orb aboard the Archangel with Kira, Lacus, and Murrue. While Murrue offers him command of the ship, Andy declines, instead serving as a pilot with his custom MVF-M11C Murasame mobile suit. When Lacus decides to go to the Eternal, Andy goes with her, and operate from the asteroid base until early C.E. 74, when the Eternal leaves the base after ZAFT finds their location. At this point, he pilots a stolen custom yellow/red colored ZGMF-X88S Gaia.
Waltfeld's name in the original Japanese has also been spelled "Andorew Waldfeld", and because of the pronunciation, his last name has also been interpreted as "Bartfeldt".
Waltfeld, Andrew
ja:アンドリュー・バルトフェルド
TMF/A-803 LaGOWEThis article is about a fictional weapon from the Cosmic Era timeline of the anime Gundam metaseries.
The TMF/A-803 LaGOWE is a quadrupedal commander-type mobile suit used by ZAFT and designed for ground combat. It is generally similar to the TMF/A-802 BuCUE, but is slightly larger and is equipped with a two-seat cockpit for both a pilot and a gunner. Like the refitted BuCUEs, the LaGOWE is equipped with a double-bladed beam saber in its mouth (though of a slightly different design), but instead of a missile launcher or railguns, it mounts a pair of powerful beam cannons on its back turret, and also mounts a two "leg spike" claws on each foot. The first LaGOWE was assigned to "Desert Tiger" Andrew Waltfeld, whose lover Aisha served as his gunner. It engaged in battle with the GAT-X105 Strike, but was defeated. Waltfeld did survive, but not without the cost of his left arm and eye; Aisha died in the battle.
Specifications
GAT-X105 Strike
TMF/A-803 LaGOWE
Manufacturer: Maius Military Industries
User: Zodiac Alliance of Freedom Treaty
Unit type: commander use ground assault mobile suit
Head height: 11.49 meters
Weight: 70.18 metric tons
Powerplant: Ultracompact energy battery
Armament: double-edged beam saber x1, 2-barrel beam cannon x1, leg spike x8
Pilot(s): Andrew Waltfeld, Aisha
Trivia
Mitsuo Fukada's previous anime, Gear Senshi Dendoh, also has a winged quadruped monster called Lagowe.
Category:Cosmic Era mobile weapons
ja:ラゴゥ
Junk GuildFactions of the Cosmic Era#Junk Guild
Minerva class battleship
In the fictional Gundam universe (Cosmic Era) series Gundam SEED Destiny, the Minerva class battleships are naval space vessels used by ZAFT forces. The lead ship, Minerva, is armed with two twin-barrel XM47 "Tristan" beam cannons, one three-gun M10 "Isolde" 420 mm (16.54 in) projectile cannon turret, numerous missile launchers and a single QZX-1 "Tannhäuser" positron beam cannon. The ship has carrying space for at least 11 mobile suits including the ZGMF-X56S Impulse Gundam. Visually, Minerva resembles a combination of the Archangel and Eternal from the Bloody Valentine War. It is actually designed to resemble the space whale, Evidence 01, which was recovered by George Glenn. The first ship of the class, Minerva, carries the hull classification code LHM-BB01, designating it as both a transatmospheric mobile assault ship (like Archangel) and a battleship, the first battleship commissioned by ZAFT during the postwar era. Minerva is commanded by Talia Gladys, a veteran ZAFT ship commander who was decorated in the Bloody Valentine War for meritorious conduct. Talia Gladys, Athrun Zala, Heine Westenfluss (deceased), and later Shinn Asuka and Rey Za Burrel are members of ZAFT's elite FAITH detachment.
The lead ship, meant to carry the stolen Gundam units, is launched prematurely on October 2, Cosmic Era 73, with the ZGMF-X56S Impulse Gundam, two ZGMF-1000 ZAKU Warriors (one painted in Lunamaria Hawke's personal red colors), one ZGMF-1001 ZAKU Phantom (painted in Rey Za Burrel's personal white colors) and two ZGMF-601R GuAIZ Rs. The GuAIZ Rs are destroyed in her first engagement and one of the ZAKU Warriors in her second. When Minerva reaches Earth, one of the ZAKU Warriors is replaced by the prototype ZGMF-X23S Saviour Gundam and one of the GuAIZ Rs is later replaced by a ZGMF-X2000 GOUF Ignited. After Heine's death in the Battle of Dardanelles and Athrun's alleged defection, Minervas pilots as of the invasion of ORB in Operation Fury are Shinn Asuka, Rey Za Burrel and Lunamaria Hawke.
Minerva is heavily damaged during the battle near Space Mobile Fortress Messiah by the Archangel and Athrun Zala's Infinite Justice. Even though most of the crew survived, the captain Talia Gladys would die inside Messiah alongside ZAFT Supreme Council Chairman and lover Gilbert Dullindal, and ace pilot Rey Za Burrel.
The Minerva is named for the Roman Goddess of Wisdom and Warfare, who was also known to the Greeks as Athena. The ship's main weapons ("Tannhäuser", "Wolfram", "Tristan" and "Isolde") are named after characters from Richard Wagner's operas.
External links
- [http://fan.dodeka.nl/soaring/ Soaring Wisdom] : Fanlisting for the Minerva battleship.
Category:Cosmic Era battleships
ミネルバ (機動戦士ガンダムSEED DESTINY)
ArchbishopIn Christianity, an archbishop is an elevated bishop heading a diocese of particular importance due to either its size, history, or both, called an archdiocese. An archbishop is equivalent to a bishop in sacred matters but simply has a higher precedence or degree of prestige. Thus, when someone who is already a bishop becomes an archbishop, that person does not receive Holy Orders again or any other sacrament; however, when a person who is not a bishop at all becomes an archbishop, they will need to be ordained a bishop.
ordained
Archbishops do not necessarily have more power than bishops, but they are in charge of more prestigious dioceses. However, many archbishops are also the metropolitans of the ecclesiastical province in which their archdiocese is located. In Western churches (Catholic and Anglican), this is almost always the case. However, there are exceptions in Latin rite Roman Catholicism, which has three types of non-metropolitan archbishops. The first (and most common) type are titular bishops of titular sees that were once archdioceses but now do not exist. The second type are leaders of archdioceses that are not metropolitical. Two examples are the Archbishop of Strasbourg, whose archdiocese is not in any ecclesiastical province and is immediately subject to the Holy See, and the Archbishop of Avignon, who is suffragan to the Archbishop of Marseille [http://www.catholic-hierarchy.org/diocese/davig.html]. The third kind of non-metropolitan archbishop are archbishops ad personam: honorary archbishops whose dioceses do not become archdioceses when they receive the title. None of these archbishops are entitled to wear the pallium, as they are not metropolitan bishops. An archbishop who retires is granted the title of Archbishop Emeritus of the last see he occupied before his retirement, in order to conserve titular sees for active auxiliary bishops.
In the Eastern churches (Catholic and Orthodox) archbishops and metropolitans are distinct, although a metropolitan may be referred to as metropolitan archbishop. In the Greek Orthodox Church, archbishops outrank metropolitans, and have the same rights as Eastern Orthodox metropolitans. The Oriental Orthodox generally follow the pattern of the Slavic Orthodox with respect to the archbishop/metropolitan distinction.
Etymology: From Greek archepiskopos: arche, first, and epi-skopos, over-seer or supervisor.
See also
- Major archbishop
- Archbishop of Canterbury
- List of Bishops and Archbishops
- :Category:Archbishops
Category:Roman Catholic Church offices
ja:大主教
Category:Cosmic Era vehiclesCategory:Cosmic Era
Category:Gundam vehicles 2 pułk piechoty2. Pułk Piechoty Legionów został sformowany w 1914 roku na terenie Krakowa. Wszedł w skład Legionu Wschodniego a następnie w skład II Brygady Legionów. Brał udział w walkach w czasie I wojny światowej oraz w wojnie polsko-bolszewickiej.
Po zakończeniu walk stacjonował w Sandomierzu i wchodził w skład 2. Dywizji Piechoty Legionów.
W kampanii wrześniowej 1939 roku został przydzielony 1 września do Grupy Operacyjnej "Piotrków". 5 września walczył w bitwie pod Borową Górą. 9 września podporządkowany swojej macierzystej 2. Dywizji Piechoty Legionów, wraz z nią wycofał się w kierunku Warszawy. 12-13 września 1939 toczył ciężkie walki w rejonie Błonia, Ołtarzewa i Ożarowa. Następnie przechodząc przez Puszczę Kampinoską dotarł do Modlina. Po reorganizacji i uzupełnieniu, 15 września obsadził odcinek Zakroczym – rejonu obrony Modlina. Bronił go do dnia kapitulacji twierdzy Modlin 29 września.
W sierpniu 1944 2. Pułk Piechoty Legionów został odtworzony w Armii Krajowej w trakcie akcji Burza w obwodzie AK Sandomierz i Opatów. Wchodził wtedy w skład 2. Dywizji Piechoty Armii Krajowej. Walki toczył w sierpniu i na początku września 1944, a następnie został rozwiązany.
Dowódcy
- płk Ludwik Czyżewski (1939)
- ppłk Antoni Wiktorowski Kruk (1944)
Kategoria:Pułki polskie
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